
Event
It's Time for "ZENKAI Ultra Space-Time Rush"!
Take on the ZENKAI Ultra Space-Time Rush and get awesome rewards!
Updates
- Added Super Saiyan Trunks (Adult) (Rage) (DBL24-05S)'s Awakening Z Power to the exchange lineup.
- Added the "I'm getting sick and tired of all your senseless bickering!" Memory to the exchange lineup.
- The exchange limits for each Arts Core and for RUSH LIMITED! #2 Summon Tickets have been reset.
- All Rush clear statuses have been reset. *Rewards can be earned again by collecting points.
*Rush progress has not been reset.
2026/11/11 15:00 Update
- Planned addition of Bulla: Vegeta (Assist) (DBL67-04S)'s Awakening Z Power to the exchange lineup.
About ZENKAI Ultra Space-Time Rush
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!Get points by defeating enemies and obtain special medals you can trade for fantastic rewards!
How to Play
1. Form your party for battle
Once you use a character in your party, you can't select them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
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2. Get rewards by collecting points!
Earn points for clearing tiers and completing Trials!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!
You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!
Exchange these medals at the Ultra Space-Time Rush Exchange Shop for awesome rewards!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!
You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!


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3. Get Awakening Z Power at the Ultra Space-Time Rush Exchange Shop!
Trade the ZENKAI Rush Medals you earn in the Event for LEGENDS LIMITED characters' Awakening Z Powers at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!
Strategy Tips
Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!Deploy lower power-leveled characters first so you can save your stronger ones and have the advantage in later battles!
Use Battle Bonus characters!
Characters with certain Tags and Episodes will give you an advantage in ZENKAI Ultra Space-Time Rush battles!For more information, check the ZENKAI Ultra Space-Time Rush Enemy List or Strategy Hints under battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.
Some Featured Characters
Super Saiyan Trunks (Adult) (Rage)
Traits
Endurance
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Defense Type
Episode
"Future" Trunks Saga (S)
Character Tag
Vegeta ClanHybrid SaiyanSuper SaiyanFutureWeapon Wielder
Ultimate Skill
Final Rage Buster
Deals massive Impact damage.
Cancels enemy Attribute Upgrades upon activation.
Destroys all of your enemy's cards on hit.
Cancels enemy Attribute Upgrades upon activation.
Destroys all of your enemy's cards on hit.
Final Rage Buster
*Blast Armor when charging forward
Massive Damage (Impact)
▼On Activation
・Cancel enemy Attribute Upgrades/Buff Effects
▼On Hit
・Destroy entire enemy hand
・All enemy Draw Speed -2 (10 counts)
・Prevent all enemy switching (3 counts)
*Blast Armor when charging forward
▼On Activation
・Cancel enemy Attribute Upgrades/Buff Effects
▼On Hit
・Destroy entire enemy hand
・All enemy Draw Speed -2 (10 counts)
・Prevent all enemy switching (3 counts)
*Blast Armor when charging forward
Special Move
Final Flash
Deals major Impact damage.
Inflicts all enemies with Attribute Downgrade "+2 to Substitution Count" for 20 timer counts on hit.
Inflicts all enemies with Attribute Downgrade "+2 to Substitution Count" for 20 timer counts on hit.
Final Flash
Massive Damage (Impact)
▼On Activation
・Special Move damage +30% (3 counts)
▼On Hit
・Limit enemy healing to 60% (20 counts)
・All enemy sub counts on switch +3 (20 counts)
▼On Activation
・Special Move damage +30% (3 counts)
▼On Hit
・Limit enemy healing to 60% (20 counts)
・All enemy sub counts on switch +3 (20 counts)
Main Ability
This ends right now!
Draw the Ultimate Arts Card "Final Rage Buster" next.
+60% to damage inflicted for 15 timer counts.
Reduces damage received by 35% for 20 timer counts.
Requirements: 25 timer counts must elapse.
+60% to damage inflicted for 15 timer counts.
Reduces damage received by 35% for 20 timer counts.
Requirements: 25 timer counts must elapse.
This ends right now!
・Draw Ultimate Arts next
・Health +40%
・Ki +50
・Damage +60% (40 counts) (uncancellable)
・Damage Guard +40% (40 counts) (uncancellable)
*Requirement:
20 timer counts elapsed
・Health +40%
・Ki +50
・Damage +60% (40 counts) (uncancellable)
・Damage Guard +40% (40 counts) (uncancellable)
*Requirement:
20 timer counts elapsed
Special Skill
Vehement Roar
Restores own health by 15% and cancels own Attribute Downgrades.
+15% to damage inflicted for 15 timer counts.
+15% to damage inflicted for 15 timer counts.
Vehement Roar
・Draw Special Move Arts next
・Health +15%
・Ki +50
・Damage +20% (15 counts)
・Nullify Special Cover Changes (5 counts)
・Cancel Attribute Downgrades
・Health +15%
・Ki +50
・Damage +20% (15 counts)
・Nullify Special Cover Changes (5 counts)
・Cancel Attribute Downgrades
Z Ability
Z Ability I
If
Future
・Base Blast Defense +19%
・Base Blast Defense +19%
Z Ability I
If
Future
・Base Blast Defense +19%
・Base Blast Defense +19%
Z Ability II Limit Break to ★3 to Enhance
If
Future or
Vegeta Clan
・Base Blast Defense +21%
・Base Blast Defense +21%
Z Ability II Limit Break to ★3 to Enhance
If
Future or
Vegeta Clan
・Base Blast Defense +21%
・Base Blast Defense +21%
Z Ability III Limit Break to ★6 to Enhance
If
Future or
Vegeta Clan
・Base Blast Attack +28%
・Base Blast Defense +28%
・Base Blast Attack +28%
・Base Blast Defense +28%
Z Ability III Limit Break to ★6 to Enhance
If
Future,
Vegeta Clan, or
Hybrid Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If
Future
・Base Strike Defense +15%
・Base Blast Attack +30%
・Base Blast Defense +30%
If
・Base Strike Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If
Future or
Vegeta Clan
・Base Blast Attack +32%
・Base Blast Defense +32%
・Base Blast Attack +32%
・Base Blast Defense +32%
Z Ability IV Limit Break to ★7+ to Enhance
If
Future,
Vegeta Clan, or
Hybrid Saiyan
・Base Blast Attack +35%
・Base Blast Defense +35%
If
Future
・Base Strike Defense +18%
・Base Blast Attack +35%
・Base Blast Defense +35%
If
・Base Strike Defense +18%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If
&
Future
・Base Strike Attack +15%
・Base Blast Attack +20%
・Base Strike Defense +15%
・Base Blast Defense +20%
・Base Strike Attack +15%
・Base Blast Attack +20%
・Base Strike Defense +15%
・Base Blast Defense +20%
Zenkai Ability II Upgrade with Awakening Rank III
If
&
Future
・Base Strike Attack +20%
・Base Blast Attack +25%
・Base Strike Defense +20%
・Base Blast Defense +25%
・Base Strike Attack +20%
・Base Blast Attack +25%
・Base Strike Defense +20%
・Base Blast Defense +25%
Zenkai Ability III Upgrade with Awakening Rank V
If
&
Future
・Base Strike Attack +30%
・Base Blast Attack +35%
・Base Strike Defense +30%
・Base Blast Defense +35%
・Base Strike Attack +30%
・Base Blast Attack +35%
・Base Strike Defense +30%
・Base Blast Defense +35%
Zenkai Ability IV Upgrade with Awakening Rank VII
If
&
Future
・Base Strike Attack +35%
・Base Blast Attack +40%
・Base Strike Defense +35%
・Base Blast Defense +40%
・Base Strike Attack +35%
・Base Blast Attack +40%
・Base Strike Defense +35%
・Base Blast Defense +40%
Unique Ability
I'll do whatever it takes to save this planet!
+20% to damage inflicted against "Tag: God Ki" (cannot be cancelled).
+20% to damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Reduces damage received by 20% for 20 timer counts when this character enters the battlefield.
Reduces damage received by 30% until combo ends when changing cover.
Shortens own substitution count by 10 when enemy activates Rising Rush.
+20% to damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Reduces damage received by 20% for 20 timer counts when this character enters the battlefield.
Reduces damage received by 30% until combo ends when changing cover.
Shortens own substitution count by 10 when enemy activates Rising Rush.
Unleashed Fury
While this character is on the battlefield, the following effects occur every time when hit with an enemy's Strike, Blast, or Special Move Arts attack:
+10% to damage inflicted (cannot be cancelled) (up to 60%)
+10% to damage inflicted by allied "Tag: Future" or "Tag: Vegeta Clan" for 25 timer counts.
Draw a Special Arts Card next (activates once).
+20% to damage inflicted for 20 timer counts every time another battle member is hit with an enemy's Strike, Blast, or Special Move Arts attack.
+10% to damage inflicted (cannot be cancelled) (up to 60%)
+10% to damage inflicted by allied "Tag: Future" or "Tag: Vegeta Clan" for 25 timer counts.
Draw a Special Arts Card next (activates once).
+20% to damage inflicted for 20 timer counts every time another battle member is hit with an enemy's Strike, Blast, or Special Move Arts attack.
Starter Ability
・Damage +270%
・Damage against
God Ki or
Powerful Opponent +20%
・Damage against
Regeneration +20%
・Damage Guard +290%
▼When 2 Other Ally Battle Members Are
Future,
Vegeta Clan, or
Hybrid Saiyan
・Damage +30%
・Sub counts on switch -2
・Endurance (40% recovery)
*All uncancellable
・Damage against
・Damage against
・Damage Guard +290%
▼When 2 Other Ally Battle Members Are
・Damage +30%
・Sub counts on switch -2
・Endurance (40% recovery)
*All uncancellable
I'll do whatever it takes to save this planet!
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +40
・Nullify damage received Element disadvantage (5 counts)
▼On Cover Change
・During next combo received, Damage Guard +30% (non-stacking) (uncancellable)
・Destroy 2 enemy cards
▼While Not Defeated and Enemy Activates Rising Rush
・Sub counts -10
・Prevent all enemy switching (5 counts)
・Draw 1 card if hand has 3 or fewer
・Ki +40
・Nullify damage received Element disadvantage (5 counts)
▼On Cover Change
・During next combo received, Damage Guard +30% (non-stacking) (uncancellable)
・Destroy 2 enemy cards
▼While Not Defeated and Enemy Activates Rising Rush
・Sub counts -10
・Prevent all enemy switching (5 counts)
Unleashed Fury
▼When Hit by Enemy Arts
・Draw Special Arts next (1 time)
*Activations reset on switch
・Damage +15% (uncancellable) (5 times)
・Ally
Future,
Vegeta Clan, or
Hybrid Saiyan damage +10% (25 counts)
▼When Ally Is Hit by Enemy Arts
・Damage +20% (20 counts)
・Sub counts -1
・Draw Special Arts next (1 time)
*Activations reset on switch
・Damage +15% (uncancellable) (5 times)
・Ally
▼When Ally Is Hit by Enemy Arts
・Damage +20% (20 counts)
・Sub counts -1
Wrathful Resistance
Get with Awakening Rank III ▼When Enemy Attack Ends
・Restore health by 30% of damage received (up to 30% of max)
・Draw Speed +1 (20 counts)
・Gradually restore ally health (20 counts)
・Enemy Ki -20
・Prevent all enemy switching (3 counts)
・Restore health by 30% of damage received (up to 30% of max)
・Draw Speed +1 (20 counts)
・Gradually restore ally health (20 counts)
・Enemy Ki -20
・Prevent all enemy switching (3 counts)
Wrathful Advance
Get with Awakening Rank VI ▼On Arts Use
・Damage +10% (10 counts)
・Special Move damage +15% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
Also, if enemy is prevented from switching:
・Draw 1 card if hand has 3 or fewer (1 time)
*Activations reset on switch
・Ki +30
・Enemy damage received +20% (10 counts)
・Damage +10% (10 counts)
・Special Move damage +15% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
Also, if enemy is prevented from switching:
・Draw 1 card if hand has 3 or fewer (1 time)
*Activations reset on switch
・Ki +30
・Enemy damage received +20% (10 counts)
DBL24-05S
ZENKAI Ultra Space-Time Rush doesn't use up any Energy, so feel free to attempt it as many times as you want! Try and get as many points as you can!
Ultra Space-Time Rush Exchange Shop Lineup
Clear all 3 Rushes at Rank Z and trade the ZENKAI Rush Medals you obtain for Awakening Z Powers!
ZENKAI Rush Medal Exchange Items
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*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.
Rush Medal Exchange Items
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*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.
Introducing Awakened Equipment
Check out the abilities of the Awakened Equipment you can create with the new Memory!
NEW!
[Awakened] I'm getting sick and tired of all your senseless bickering!
Slot 1
Base Strike Attack +10.00~+20.00%
Base Blast Defense +8.00~+15.00%
Base Critical +8.00~+15.00%
Slot 2
+5.00~+15.00% to own Blast Defense if a "Tag: Shadow Dragon" other than this character is a battle member.
Slot 3
+5.00~+15.00% to own Strike Attack if a "Tag: Shadow Dragon" other than this character is a battle member.
Equip Conditions
Shadow Dragon Saga (GT)
"RUSH LIMITED! #2" Summon On Now!

An amazing Summon that includes some LEGENDS LIMITED characters and guarantees one SPARKING character!
Get strong characters by collecting special Summon Tickets from the Ultra Space-Time Rush Exchange Shop!Available LEGENDS LIMITED Characters
Piccolo

DBL22-03S
Goku

DBL15-05S
Super Saiyan 2 Gohan (Youth)

DBL10-06S
God of Destruction Beerus

DBL07-11S
*Z Powers for non-LEGENDS LIMITED characters will also appear in this Summon.
Required Summon Tickets
RUSH LIMITED! #2 Summon Tickets

Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as a single Ticket Summon.
- You can hold up to 20 "RUSH LIMITED! #2 Summon Tickets".
- You won't be able to use the tickets after the lineup for the "RUSH LIMITED! #2" Summon updates.
Exchange Shop
- Items listed above are only a portion of what is available for exchange. Check the in-game Exchange Shop for more details.
- Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
- Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
- The max amount of a character's Awakening Z Power you can hold is 7000.
- Awakening Z Powers that go over your limit are automatically exchanged to Z Medals. *Some Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.
- Arts Cores and "RUSH LIMITED! #2 Summon Tickets" have seasonal exchange limits. Check the in-game Exchange Shop for more details on the exchange limits.
- The exchange limits for Ultra Space-Time Rush Exchange Shop lineup Arts Cores and "RUSH LIMITED! #2 Summon Tickets" reset when the season changes.
Important Notes
- Event content, as well as Event start and end dates, may change without prior notice.
- The Event period may be subject to change depending on maintenance duration.
- Supporters cannot be added to your team in this Event.
- The character details are for Limit Break ★7+. Zenkai Awakening information is for Awakening Rank VII.
- Limited-time Tags are not shown in this notice.
- ZENKAI Ultra Space-Time Rush is available after you clear Main Story 2-8-6 on NORMAL difficulty.
- Points are valid only in the season in which they are obtained.
- Points and clear statuses of each Rush will reset at the start of the next season.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team














