
Goku
Power Level
1,444,629
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 24,248 | 1,481,261 | +328,370 | 2,461,098 |
| Strike ATK | 2,364 | 144,408 | +40,813 | 247,220 |
| Blast ATK | 2,190 | 133,792 | +39,988 | 231,660 |
| Strike DEF | 1,567 | 95,710 | +35,936 | 174,358 |
| Blast DEF | 1,598 | 97,629 | +35,936 | 176,968 |
| Critical | 1,338 | 1,338 | +1,660 | 4,077 |
Main Ability
Main Ability (Zenkai)
You're the fool!
Draw the Ultimate Arts Card "Dragon Fist" next. Restores own Ki by 30. Destroys all of your enemy's cards. Requirements: 25 timer counts must elapse.
You're the fool!
Draw the Ultimate Arts Card "Dragon Fist" next. Restores own Ki by 40. Destroys all of your enemy's cards. Requirements: 25 timer counts must elapse.
Zenkai Stats
| Stat | Zenkai |
|---|---|
| Health | 10,100 |
| Strike ATK | 10,500 |
| Blast ATK | 10,500 |
| Strike DEF | 10,100 |
| Blast DEF | 10,100 |
| Luck | 10,500 |
Unique Abilities
Return from Hell
The following effects occur when this character enters the battlefield: +40% to damage inflicted for 20 timer counts. +40% to own Ki Recovery for 20 timer counts.
Chaotic Aggression
The following effects occur every time this character uses a Strike or Blast Arts Card: Restores own Ki by 5. +15% to Ultimate damage inflicted for 30 timer counts.
Return from Hell
Applies the following effects to self when this character enters the battlefield: +40% to damage inflicted (cannot be stacked). +40% to Ki Recovery (cannot be stacked).
Chaotic Aggression
Applies the following effects to self every time this character uses a Strike or Blast Arts Card: Restores Ki by 5. +20% to Ultimate damage inflicted for 30 timer counts.
Immeasurable Power
Applies the following effects to self according to how many Dragon Balls you possess when this character enters the battlefield: 0-3: +20% to Strike damage inflicted for 15 timer counts. 4-6: +30% to Strike damage inflicted for 15 timer counts. 7: +40% to damage inflicted for 15 timer counts.
One-Hit KO
+40% to Strike damage inflicted against "Tag: Android" (cannot be cancelled). The following effects occur every time this character uses a Strike or Blast Arts Card: Restores own health by 2%. Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Zenkai Abilities
Zenkai Ability I
Increases the following stats of characters that are both "Element: RED" and "Tag: GT" during battle: +20% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +15% to base Blast Defense.
Zenkai Ability II
Increases the following stats of characters that are both "Element: RED" and "Tag: GT" during battle: +25% to base Strike Attack. +20% to base Blast Attack. +25% to base Strike Defense. +20% to base Blast Defense.
Zenkai Ability III
Increases the following stats of characters that are both "Element: RED" and "Tag: GT" during battle: +35% to base Strike Attack. +30% to base Blast Attack. +35% to base Strike Defense. +30% to base Blast Defense.
Zenkai Ability IV
Increases the following stats of characters that are both "Element: RED" and "Tag: GT" during battle: +40% to base Strike Attack. +35% to base Blast Attack. +40% to base Strike Defense. +35% to base Blast Defense.
Arts Cards Held

Strike
No additional effects

Strike
No additional effects
Arts Cards

Strike
Strike (Impact)
Ki Cost 20 → 18

Blast
Blast (Impact)
Ki Cost 30 → 28

Special Move Arts: Dragon Flash
Deals major Impact damage. +25% to Strike damage inflicted for 15 timer counts upon activation.
Ki Cost 50 → 49

Special Arts: Unyielding Stance
+20% to Strike damage inflicted for 15 timer counts. Increases Arts Card Draw Speed by 1 level for 10 timer counts. Cancels own Attribute Downgrades.
Ki Cost 15 → 11

Ultimate Arts: Dragon Fist
Deals massive Impact damage. Applies the following effects to self upon activation: Gain Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects activated when changing cover" for 3 timer counts. Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
Ki Cost 20 → 19














































































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