
Super Saiyan 4 Vegeta
Power Level
1,591,888
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 25,555 | 1,561,111 | +332,303 | 2,575,043 |
| Strike ATK | 2,608 | 159,307 | +40,901 | 267,602 |
| Blast ATK | 2,647 | 161,689 | +41,907 | 272,210 |
| Strike DEF | 1,759 | 107,444 | +37,764 | 192,802 |
| Blast DEF | 1,812 | 110,700 | +38,517 | 198,255 |
| Critical | 1,358 | 1,358 | +2,254 | 4,912 |
Main Ability
I know it's going to take more than talk to change your mind.
・Destroy 1 card, then draw Ultimate Arts next ・Health +10% ・Ki +50 ・Ally health +20% ・Cancel ally Attribute Downgrades/Abnormal Conditions ・Enemy Dragon Balls -3 *Requirement: 25 timer counts elapsed
Ultra Ability
Resonance of Force (GT)
▼When Leader
・Damage +30% (uncancellable)
・Ki Recovery +30% (uncancellable)
▼When Not Leader, Per
GT Battle/Support Member
・Damage +5% (uncancellable)
・Ki Recovery +5% (uncancellable)
*Up to 3 support members will be counted
Unique Abilities
Starter Ability
・Damage +300% ・Damage Guard +210% ・Ki Recovery +70% ・Draw Speed +1 ・Sub counts on switch -2 ・Endurance (50% recovery) *All uncancellable
The Strongest Warrior Clad in Crimson
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +50
・Nullify Special Cover Changes (5 counts)
・Nullify damage received Element disadvantage (5 counts)
・Destroy 1 enemy card
Also, if there is a defeated battle member (1 time):
・Unique Gauge charge rate +50% (uncancellable)
▼On Ally Battlefield Entry
・Unique Gauge +5%
・Next activated Arts damage +20% (up to 100%)
▼When Hit by Enemy Arts
・Unique Gauge +10%
・Ally sub counts -1
・Seal enemy card slot (5 counts) (1 time)
*Activations reset on switch
・All enemy Arts costs +10 (5 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Cancel enemy Buff Effects (3 times)
▼On Ally Cover Change
・Health +5%
・Damage +20% (20 counts)
▼On Switch Attack Activation
・Deal major damage to enemy (Impact)
・Nullify Element disadvantages (3 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
・Ally sub counts -2
[Comboable Into]
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Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Time Type ⇔ Release Type
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*Starts as Time Type
*Starts with 40% charge
*Will not charge while Release Type
▼[Time Type] When Unique Gauge Becomes Full
・Switch to Release Type
・Health +15%
・Nullify Combo-Breaking Actions (15 counts)
・Protect hand (10 counts)
・Sub counts -5
・Switch Attacks available +1
▼[Release Type] On Arts Use
・Draw 1 card
・Ki +30
・Vanishing Gauge +30%
・Damage +20% (5 counts)
▼When Unique Gauge Reaches 0%
・Switch to Time Type
*[Time Type] Charges:
Gradually, while not defeated
*[Release Type] Decreases/Consumed:
Very slowly, when on battlefield
By 30%, on Strike/Blast Arts use
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Arts Cards Held

Strike
No additional effects

Blast [Low Area: Damage UP]
Damage +25% on use (10 counts)
Arts Cards

Strike (Strike Damage UP)
Strike (Impact) On activation, Strike damage +20% (5 counts) *Blast Armor when charging forward
Ki Cost 15 → 13

Blast (Blast Damage UP)
Blast (Impact) On activation, Blast damage +20% (5 counts)
Ki Cost 20 → 18

Special Move Arts: Maximum Final Flash
Massive Damage (Impact) ▼On Activation ・Unique Gauge +10% ・Special Move damage +40% (3 counts) ・Critical Rate +30% (3 counts) Also, if Unique Gauge is Release Type: ・Special Move damage +30% (3 counts) (uncancellable) ・All enemy Health Restoration -50% (10 counts)
Ki Cost 40 → 39

Special Arts: Afterimage Strike
▼On Activation
・Ki +30
・Unique Gauge +15%
・Damage +30% (10 counts) (non-stacking)
・Cancel Attribute Downgrades/Abnormal Conditions (5 counts)
▼On Hit
・Draw up to 2 cards if hand has 3 or fewer
・Nullify Special Cover Changes (5 counts)
[Comboable Into]
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*Blast Armor when charging forward
Ki Cost 15 → 11

Ultimate Arts: Great Final Flash
Supreme Damage (Impact) ▼On Activation ・Ultimate damage +40% (3 counts) ・Critical Rate +30% (3 counts) ・Nullify Endurance (3 counts) Also, if Unique Gauge is Release Type: ・Ultimate damage +30% (3 counts) (uncancellable) ・Nullify Element disadvantages (3 counts) *Blast Armor when charging forward
Ki Cost 15 → 14
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Red] | 76 | 55 | 380 | 511 |
Arts Seed II [Red] | 2 | 132 | 287 | 421 |
Arts Seed III [Red] | — | 8 | 348 | 356 |
Boost Soul 1 [RED] | 358 | 574 | — | 932 |
Boost Soul 2 [RED] | 286 | 2,024 | 2,635 | 4,945 |
Boost Soul 3 [RED] | 196 | 1,854 | 3,740 | 5,790 |
| Zeni | 1,979,470 | 51,723,960 | 264,511,480 | 318,214,910 |
Z-Ability Buffs These Characters (286)
Banner History (1)
- ULTRA RISING - THE PRIDEFUL CRIMSON WARRIOR -Sep 16, 2026 – Sep 26, 2026
























































































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