
Super Saiyan Trunks (Teen)
Power Level
1,536,159
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 23,940 | 1,462,440 | +330,628 | 2,438,572 |
| Strike ATK | 2,246 | 137,173 | +41,483 | 238,292 |
| Blast ATK | 2,638 | 161,141 | +41,194 | 270,495 |
| Strike DEF | 1,721 | 105,136 | +38,258 | 190,335 |
| Blast DEF | 1,687 | 103,083 | +38,017 | 187,216 |
| Critical | 1,313 | 1,313 | +2,258 | 4,856 |
Main Ability
In Remembrance of Fallen Comrades
・Destroy entire hand, then draw 4 Blast Arts ・Health +20% ・Ki +60 ・Blast Damage +50% (5 counts) (uncancellable) ・Blast Arts cost -10 (5 counts) (uncancellable) ・Nullify Special Cover Changes (5 counts) (uncancellable) ・Protect Ki (5 counts) *Requirement: 15 timer counts elapsed
Unique Abilities
Starter Ability
・Damage +300%
・Damage Guard +280%
・Ki Recovery +40%
・Nullify Attribute Downgrades up to 3 times
▼Per Other
Future,
Event Exclusive, or
Hybrid Saiyan Battle Member
・Blast damage +20%
・Special Move damage +10%
・Damage Guard +20%
・Special Move Arts cost -5
*All uncancellable
Power Acquired in the Past
▼On Battlefield Entry
・Draw Blast Arts next
・Health +10%
・Ki +40
▼Based on Strike/Blast Arts Uses
*Uses reset on switch
[1st]
・Nullify Special Cover Changes (3 counts)
[1st and on]
・Blast Damage +30% (uncancellable) (5 times)
・Next activated Special Move damage +30% (uncancellable) (up to 150%)
[2nd]
・Draw Blast Arts next
・Ki +40
[3rd]
・Draw Special Arts next (1 time)
*Activations reset on Main Ability use
・Enhance next activated Special Arts
▼When Hit by Enemy Strike Arts (1 Time)
*Activations reset on switch
・Health +10%
・Ally sub counts -2
・Seal enemy Blast Arts (5 counts)
・Cancel enemy Buff Effects
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush (3 Times)
・Ally
Future,
Event Exclusive, or
Hybrid Saiyan Damage Guard +20% (3 counts)
・Ally sub counts -5
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Arts Cards Held

Blast [Blast Damage UP]
Blast damage +20% on use (2 counts)

Blast [Blast Damage UP]
Blast damage +20% on use (2 counts)
Arts Cards

Strike
Strike (Impact)
Ki Cost 20 → 18

Blast (Health Restoration UP)
Blast (Impact) On activation, Health Restoration +5% (15 counts)
Ki Cost 20 → 18

Special Move Arts: Change the Future
Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Critical Rate +30% (3 counts) ▼On Hit ・Seal enemy Blast Arts (5 counts) ・All enemy Strike Arts power -15% (20 counts) *Blast Armor when charging forward
Ki Cost 50 → 49

Special Arts: Time for a change of scenery...
▼On Activation
・Draw Blast Arts next
・Health +10%
・Ki +40
Also, when Special Arts is enhanced:
・Destroy 1 card, then draw Special Move Arts next
・Special Move damage +20% (3 counts)
・Nullify Element disadvantages (3 counts)
▼On Hit
・Prevent ally/all enemy switching (3 counts)
・All enemy damage received +30% (10 counts)
[Comboable Into]
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Ki Cost 20 → 16
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Blue] | 68 | 44 | 327 | 439 |
Arts Seed II [Blue] | 1 | 114 | 241 | 356 |
Arts Seed III [Blue] | — | 7 | 297 | 304 |
Boost Soul 1 [BLU] | 317 | 507 | — | 824 |
Boost Soul 2 [BLU] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [BLU] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |






























































































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