
Ultra Instinct -Sign- Goku
Power Level
1,534,309
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 22,665 | 1,384,552 | +323,466 | 2,322,904 |
| Strike ATK | 2,768 | 169,085 | +41,073 | 281,134 |
| Blast ATK | 2,687 | 164,124 | +40,799 | 274,015 |
| Strike DEF | 1,441 | 88,048 | +36,393 | 164,559 |
| Blast DEF | 1,413 | 86,322 | +36,157 | 161,891 |
| Critical | 1,482 | 1,482 | +2,044 | 4,795 |
Main Ability
Main Ability (Zenkai)
You cannot stop me now...
Draw the Ultimate Arts Card "Autonomous Assault" next. Restores own health by 30% and Ki by 40. Cancels enemy Attribute Upgrades. Requirements: 25 timer counts must elapse.
You cannot stop me now...
Draw the Ultimate Arts Card "Autonomous Assault" next. Restores own health by 30% and Ki by 50. Restores own Unique Gauge by 50%. Cancels enemy Attribute Upgrades. Requirements: 25 timer counts must elapse.
Unique Abilities
The Awakening that Summons Victory
+25% to damage inflicted against "Tag: Fusion Warrior" (cannot be cancelled). Applies the following effects to self when battle starts: +60% to damage inflicted (cannot be cancelled). Reduces damage received by 20% (cannot be cancelled). +50% to Ki Recovery (cannot be cancelled). -5 to Strike and Blast Arts costs (cannot be cancelled). Applies the following effects to self according to the number of timer counts elapsed with current character: 3 counts elapsed: Restores Ki by 30 and +20% to damage inflicted. 8 counts elapsed: Restores Ki by 30 and +30% to damage inflicted. Effects reset after characters switch.
Imperfect Instinct
Knocks enemy back to long range if a cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists). *Cover changes performed against attacks other than Strike or Blast Arts attacks are also counted as activations. *Nullified activations are not counted. Consumes 30% of this character's Unique Gauge to activate Evade against the following enemy attacks while slide moving or standing still. [Evadable Attacks] Tap Actions Strike Arts Blast Arts Evade will not activate in the following circumstances: When this character has insufficient Unique Gauge. Immediately following this character's sidestep, attack action etc. when they cannot act normally. *This character's Unique Gauge gradually decreases while they're on the battlefield, and gradually recovers while they're on standby.
The Awakening that Summons Victory
+25% to damage inflicted against "Tag: Fusion Warrior" (cannot be cancelled). Applies the following effects to self when battle starts: +80% to damage inflicted (cannot be cancelled). Reduces damage received by 40% (cannot be cancelled). +50% to Ki Recovery (cannot be cancelled). -5 to Strike & Blast Arts costs (cannot be cancelled). Applies the following effects to self according to the number of timer counts elapsed with current character: 3 counts elapsed: Restores Ki by 30 and +20% to damage inflicted (cannot be cancelled). 6 counts elapsed: Restores Ki by 30 and +30% to damage inflicted (cannot be cancelled). Effects reset after character switch.
Imperfect Instinct
Reduces damage received from "Tag: Fusion Warrior" by 15% (cannot be cancelled). Knocks enemy back to long range if a cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists). *Cover changes performed against attacks other than Strike or Blast Arts are also counted as activations. *Nullified activations are not counted. Consumes 30% of this character's Unique Gauge to activate Evade against the following enemy attacks while slide moving or standing still. [Evadable Attacks] Tap Actions Strike Arts Blast Arts Evade will not activate in the following circumstances: When this character has insufficient Unique Gauge. Immediately following this character's sidestep, attack action, etc., when they are normally vulnerable. *This character's Unique Gauge gradually decreases while they're on the battlefield, and gradually recovers while they're on standby.
Unfamiliar Sensation
The following effects occur when enemy switches characters while this character is on the battlefield: Restores own Ki by 30. +20% to damage inflicted for 10 timer counts. Nullifies unfavorable Element factors for damage sustained for 5 timer counts. Shortens allies' substitution counts by 1. Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts.
Unstoppable Growth
Applies the following effects to all enemies when this character enters the battlefield: Inflicts Attribute Downgrade "+20% to Damage Received" for 10 timer counts. Inflicts Attribute Downgrade "-20% to Health Restoration" for 10 timer counts. Inflicts Attribute Downgrade "-20% to Ki Recovery" for 10 timer counts. Also applies the following effects to self if own remaining health is 50% or below (activates once): Draw a Special Arts Card next. Restores health by 20% and Ki by 30. +20% to damage inflicted (cannot be cancelled).
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Legends Limited Z-Ability
Level 1
Level 2
Level 3
Level 4
Zenkai Abilities
Zenkai Ability I
Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle: +15% to base Strike Attack. +20% to base Blast Attack. +20% to base Strike Defense. +15% to base Blast Defense.
Zenkai Ability II
Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle: +20% to base Strike Attack. +25% to base Blast Attack. +25% to base Strike Defense. +20% to base Blast Defense.
Zenkai Ability III
Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle: +30% to base Strike Attack. +35% to base Blast Attack. +35% to base Strike Defense. +30% to base Blast Defense.
Zenkai Ability IV
Increases the following stats of characters that are both "Element: PUR" and "Tag: Universe Rep" during battle: +35% to base Strike Attack. +40% to base Blast Attack. +40% to base Strike Defense. +35% to base Blast Defense.
Arts Cards Held

Strike
No additional effects

Blast
No additional effects
Arts Cards

Strike
Strike (Impact)
Ki Cost 20 → 18

Blast
Blast (Impact)
Ki Cost 30 → 28

Special Move Arts: Accelerating Instinct
Deals massive Impact damage. +25% to Special Move damage inflicted for 10 timer counts upon activation. Restores own Unique Gauge by 50% on hit.
Ki Cost 50 → 49

Special Arts: Inner Flame
Applies the following effects to self on hit: Restores health by 10% and Ki by 40. +20% to damage inflicted for 15 timer counts. Increases Arts Card Draw Speed by 1 level for 15 timer counts. [Comboable Arts] Strike Arts Blast Arts Special Move Arts Ultimate Arts
Ki Cost 20 → 16

Ultimate Arts: Autonomous Assault
Deals supreme Impact damage. Applies the following effects to self upon activation: +50% to Ultimate damage inflicted for 3 timer counts. Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks for 3 timer counts. *Blast Armor when charging forward.
Ki Cost 20 → 19
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Purple] | 68 | 44 | 327 | 439 |
Arts Seed II [Purple] | 1 | 114 | 241 | 356 |
Arts Seed III [Purple] | — | 7 | 297 | 304 |
Boost Soul 1 [PUR] | 317 | 507 | — | 824 |
Boost Soul 2 [PUR] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [PUR] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
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