
Super Saiyan God Goku & Hit
Power Level
1,567,755
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 25,553 | 1,560,972 | +318,724 | 2,556,386 |
| Strike ATK | 2,581 | 157,646 | +41,194 | 265,742 |
| Blast ATK | 2,559 | 156,297 | +41,194 | 263,907 |
| Strike DEF | 1,669 | 101,963 | +38,017 | 185,692 |
| Blast DEF | 1,644 | 100,453 | +38,017 | 183,639 |
| Critical | 1,424 | 1,424 | +2,242 | 4,985 |
Main Ability
Universe-Transcending Alliance
・Tag Switch to "Hit"
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +40
・Damage +30% (uncancellable) (1 time)
・Protect Ki (3 counts)
*Requirement:
Max Switch Gauge
Universe-Transcending Alliance
・Tag Switch to "Goku"
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +40
・Damage +30% (uncancellable) (1 time)
・Protect Ki (3 counts)
*Requirement:
Max Switch Gauge
Unique Abilities
Starter Ability
・Damage +300% ・Damage Guard +235% ・Ki Recovery +50% ・Draw Speed +1 ・Sub counts on switch -2 ・Endurance (30% recovery) *All uncancellable
Fearless Headlong Assault
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Switch Gauge +40% ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch/Tag Switch ・Switch Gauge +20% ・Nullify Special Cover Changes (5 counts) Also, when Unique Gauge is full (1 time): *Activations reset on switch/Tag Switch ・Critical Rate +40% (15 counts) (non-stacking) ・Cancel Attribute Downgrades ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch/Tag Switch ・Damage Guard +20% (15 counts) (uncancellable) ・Enemy Ki -35 ・All enemy sub counts +2 ▼On Vanishing Step ・Ki +50 ・Switch Gauge +60% ・Enemy damage received +20% (10 counts) ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Nullify damage received Element disadvantage (3 counts) ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Hit"
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Switch Ability Type
*Starts with 50% charge
▼When Unique Gauge Becomes Full
・Draw Special Arts next (1 time)
*Activations reset on switch
*Activations shared between "Goku" and "Hit"
・Damage +40% (10 counts) (uncancellable)
・Dragon Balls +1 (2 times)
*Activations shared between "Goku" and "Hit"
・Enhance next activated Special Move/Special Arts
*Charges:
On Tag Switch
*Consumed:
By 50%, on enhanced Special Move/Special Arts use
Counter to an Unexpected Weak Point
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Switch Gauge +40% ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch/Tag Switch ・Switch Gauge +20% ・Nullify Special Cover Changes (5 counts) Also, when Unique Gauge is full (1 time): *Activations reset on switch/Tag Switch ・Critical damage +15% (15 counts) (non-stacking) ・Cancel enemy Buff Effects ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch/Tag Switch ・Damage Guard +20% (15 counts) (uncancellable) ・Enemy Ki -35 ・All enemy sub counts +2 ▼On Vanishing Step ・Ki +50 ・Switch Gauge +60% ・Enemy damage received +20% (10 counts) ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Nullify damage received Element disadvantage (3 counts) ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Hit"
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Switch Ability Type
*Starts with 50% charge
▼When Unique Gauge Becomes Full
・Draw Special Arts next (1 time)
*Activations reset on switch
*Activations shared between "Goku" and "Hit"
・Damage +40% (10 counts) (uncancellable)
・Dragon Balls +1 (2 times)
*Activations shared between "Goku" and "Hit"
・Enhance next activated Special Move/Special Arts
*Charges:
On Tag Switch
*Consumed:
By 50%, on enhanced Special Move/Special Arts use
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Legends Limited Z-Ability
Level 1
Level 2
Level 3
Level 4
Arts Cards Held

Strike [Damage Received UP]
Enemy damage received +10% on hit (15 counts)

Blast
No additional effects
Arts Cards

Strike (Damage UP)
Strike (Impact) On activation, damage +20% (10 counts) *Blast Armor when charging forward
Ki Cost 15 → 13

Blast (Sustained Damage UP)
Blast (Impact) On activation, enemy damage received +10% (10 counts)
Ki Cost 25 → 23

Special Move Arts: Assault Strike
Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Switch Gauge +100% ・Damage Guard Penetration +100% (3 counts) *Blast Armor when charging forward
Ki Cost 50 → 49

Special Arts: The Ultimate Tag Team's Overflowing Fighting Spirit
・Draw Special Move Arts next ・Health +10% ・Ki +50 ・During next combo received, Damage Guard +20% (non-stacking) (uncancellable) ・Ally sub counts -2 ▼When Special Arts Is Enhanced ・Ally health +15%
Ki Cost 20 → 16

Special Move Arts: Time Skip: Hidden Assault
Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Switch Gauge +100% ・Damage Guard Penetration +100% (3 counts) *Blast Armor when charging forward

Special Arts: The Ultimate Tag Team's Counteroffensive
・Draw Special Move Arts next ・Health +10% ・Ki +50 ・Damage +20% (20 counts) ・All enemy sub counts +2 ▼When Special Arts Is Enhanced ・All enemy Health Restoration -60% (10 counts)
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Red] | 68 | 44 | 327 | 439 |
Arts Seed II [Red] | 1 | 114 | 241 | 356 |
Arts Seed III [Red] | — | 7 | 297 | 304 |
Boost Soul 1 [RED] | 317 | 507 | — | 824 |
Boost Soul 2 [RED] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [RED] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Z-Ability Buffs These Characters (264)
Buffed by Zenkai Characters (18)
Banner History (9)
- LEGEND RISING - ALL-OR-NOTHING PROMISE -Jul 29, 2026 – Aug 26, 2026
- LEGEND RISING - FUSION WARRIOR ABLAZE IN DIVINE CRIMSON!! -Jun 17, 2026 – Aug 2, 2026
- 1 LL Guaranteed! 30x Summon!! SPRING LIMITED!!Apr 22, 2026 – May 6, 2026
- NEW YEAR RISING 2026Dec 31, 2025 – Jan 10, 2026
- NEW YEAR RISING 2026 Ticket SummonDec 31, 2025 – Jan 17, 2026
- NEW YEAR RISING 2026 VIPDec 31, 2025 – Jan 17, 2026
- LEGENDS FESTIVAL STEP-UP - TEAM-UP! THE DIVINE AND THE DEADLYDec 10, 2025 – Jan 21, 2026
- TEAM-UP! THE DIVINE AND THE DEADLY SP Guaranteed Ticket SummonDec 10, 2025 – Jan 29, 2026
- TEAM-UP! THE DIVINE AND THE DEADLY SP Guaranteed Ticket SummonDec 10, 2025 – Jan 28, 2026





































































































































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