
Super Saiyan 3 Goku
Power Level
1,552,741
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 24,256 | 1,481,762 | +328,350 | 2,461,752 |
| Strike ATK | 2,664 | 162,727 | +41,635 | 273,252 |
| Blast ATK | 2,491 | 152,173 | +40,642 | 257,548 |
| Strike DEF | 1,615 | 98,650 | +36,505 | 179,130 |
| Blast DEF | 1,583 | 96,714 | +35,805 | 175,545 |
| Critical | 1,453 | 1,453 | +2,262 | 5,052 |
Main Ability
Main Ability (Zenkai)
I'm still standing! Come on!
Randomly destroys one of your own Cards. Draw the Ultimate Arts Card "Dragon Fist" next. Restores own health by 30% and Ki by 50. +30% to damage inflicted for 30 timer counts. Increases own Arts Card Draw Speed by 1 level for 15 timer counts. The following additional effects occur if this character's Unique Gauge is full: Restores own Vanishing Gauge by 100%. Reduces enemy Vanishing Gauge to 0%. Requirements: 25 timer counts must elapse.
I'm still standing! Come on!
Randomly destroys one of your own cards and draws the Ultimate Arts Card "Dragon Fist" next. Restores own health by 30% and Ki by 50. +30% to damage inflicted for 30 timer counts. Increases own Arts Card Draw Speed by 1 level for 20 timer counts. Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" to self for 5 timer counts. [If Unique Gauge is full] The following effects occur upon activation: Restores own Vanishing Gauge by 100%. Cancels own Attribute Downgrades and Abnormal Conditions. Reduces enemy Vanishing Gauge to 0%. Requirements: 25 timer counts must elapse.
Unique Abilities
A Guardian's Duty
Applies the following effects to self when battle starts: +90% to damage inflicted (cannot be cancelled). Reduces damage received by 60% (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). -5 to Strike Arts cost (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Restores Ki by 30. +30% to damage inflicted (cannot be stacked). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates twice). Charges own Unique Gauge by 100% when this character uses a Strike or Blast Arts Card if there are 2 defeated battle members (activates once).
Winning Trump Card
Knocks enemy back to long range if cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts Applies the following effects to self every time this character uses a Strike or Blast Arts Card: Restores health by 3%. Restores Ki by 5. +10% to damage inflicted for 10 timer counts. +5% to Ultimate damage inflicted (activates six times) (cannot be cancelled). Slightly charges own Unique Gauge every time this character uses a Strike or Blast Arts Card while on the battlefield. Applies the following effects to self once Unique Gauge is full (activates once): Restores health by 20%. Enhances Special Move Arts. Enhances Special Arts. Enhances Ultimate Arts. Enhances Main Ability.
A Guardian's Duty
Applies the following effects to self when battle starts: +90% to damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). +30% to Ki Recovery (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). -5 to Strike Arts cost (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Draw a Strike Arts Card next. Restores Ki by 30. +30% to damage inflicted (cannot be stacked). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates three times). Nullifies unfavorable Element factors for damage sustained for 10 timer counts (activates three times). Charges own Unique Gauge by 100% when this character uses a Strike or Blast Arts Card if there are 2 defeated battle members (activates once).
Winning Trump Card
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts Applies the following effects to self every time this character uses a Strike or Blast Arts Card: Restores health by 3%. Restores Ki by 5. +10% to damage inflicted for 10 timer counts. +5% to Ultimate damage inflicted (cannot be cancelled) (activates six times). Slightly charges own Unique Gauge every time this character uses a Strike or Blast Arts Card while on the battlefield. Applies the following effects to self once Unique Gauge is full (activates once): Restores health by 20%. +15% to damage inflicted (cannot be cancelled). Enhances Special Move Arts. Enhances Special Arts. Enhances Ultimate Arts. Enhances Main Ability.
One Fist to Win It All
Applies the following effects to enemy when this character lands a Strike or Blast Arts hit: Seals 1 enemy card slot randomly (up to 1 slot simultaneously). The sealed card slot cannot be used for 10 timer counts. Inflicts Attribute Downgrade "+5% to Damage Received" for 5 timer counts. Applies the following effects to self when enemy performs a cover change while this character is on the battlefield: Restores Ki by 30. +20% to damage inflicted for 10 timer counts.
The Strength to Avert Crises
The following effects occur when changing cover: Restores own health by 10% (activates three times). Randomly destroys 1 enemy card. Randomly destroys 1 enemy card (activates once). Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts. Applies the following effects to self when this character enters the battlefield according to the number of defeated battle members: 1 or more members: Restores health by 10%. 2 members: Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Legends Limited Z-Ability
Level 1
Level 2
Level 3
Level 4
Zenkai Abilities
Zenkai Ability I
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +20% to base Strike Attack. +20% to base Blast Attack. +15% to base Strike Defense. +15% to base Blast Defense.
Zenkai Ability II
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +25% to base Strike Attack. +25% to base Blast Attack. +20% to base Strike Defense. +20% to base Blast Defense.
Zenkai Ability III
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +35% to base Strike Attack. +35% to base Blast Attack. +30% to base Strike Defense. +30% to base Blast Defense.
Zenkai Ability IV
Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle: +40% to base Strike Attack. +40% to base Blast Attack. +35% to base Strike Defense. +35% to base Blast Defense.
Arts Cards Held

Strike [Strike Damage UP]
Strike Damage +20% on use (2 counts)

Blast [Blast Damage UP]
Blast damage +20% on use (2 counts)
Arts Cards

Strike
Strike (Impact)
Ki Cost 20 → 18

Blast
Blast (Impact)
Ki Cost 30 → 28

Special Move Arts: Super Dragon Meteor
Deals massive Impact damage. +20% to Special Move damage inflicted for 10 timer counts upon activation. Cancels own Attribute Downgrades and Abnormal Conditions on hit. *Blast Armor when charging forward. Inflicts all enemies with "No Switching" for 3 timer counts upon activation if this character's Unique Gauge is full.
Ki Cost 50 → 49

Special Arts: Enraged Fighting Spirit
Draw a Strike Arts card next. Restores own Ki by 40. +25% to damage inflicted for 20 timer counts. Restores own health by 10% if this character's Unique Gauge is full.
Ki Cost 20 → 16

Ultimate Arts: Dragon Fist
Deals supreme Impact damage. Applies the following effects to self upon activation: +40% to Ultimate damage inflicted for 3 timer counts. Applies Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts. *Blast Armor when charging forward. Nullifies own unfavorable Element factors for 3 timer counts upon activation if this character's Unique Gauge is full.
Ki Cost 20 → 19
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Green] | 68 | 44 | 327 | 439 |
Arts Seed II [Green] | 1 | 114 | 241 | 356 |
Arts Seed III [Green] | — | 7 | 297 | 304 |
Boost Soul 1 [GRN] | 317 | 507 | — | 824 |
Boost Soul 2 [GRN] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [GRN] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Zenkai Buffs These Characters (31)
Buffed by Zenkai Characters (5)
Banner History (50)
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