
Broly: Fury
Power Level
1,580,538
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 26,574 | 1,623,345 | +333,964 | 2,661,940 |
| Strike ATK | 2,558 | 156,245 | +41,198 | 263,842 |
| Blast ATK | 2,413 | 147,390 | +40,901 | 251,395 |
| Strike DEF | 1,739 | 106,244 | +38,517 | 192,194 |
| Blast DEF | 1,722 | 105,187 | +38,251 | 190,395 |
| Critical | 1,489 | 1,489 | +2,252 | 5,087 |
Main Ability
Rage At Its Zenith
・Draw Special Arts next ・Ki +40 ・Enemy Dragon Balls -1 Also, if there is a defeated battle member: ・Unique Gauge +100% *Requirement: 20 timer counts elapsed
Signs of Further Evolution
・Draw Special Arts next ・Ki +40 ・Enemy Dragon Balls -1 Also, if there is a defeated battle member: ・Unique Gauge +100% *Requirement: 20 timer counts elapsed
Limitless Super Evolution
・Draw Special Move Arts next ・Health +20% ・Ki +50 Also, if there is a defeated battle member: ・Damage Guard Penetration +60% (10 counts) (uncancellable) ・Enemy Ki -100 *Requirement: 10 timer counts elapsed
Unique Abilities
Starter Ability
・Damage +340% ・Damage Guard +300% ・Health Restoration +20% ・Ki Recovery +70% ・Draw Speed +1 ・Endurance (40% recovery) *All uncancellable
Incomparable Battle Instincts
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +10% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use or When Hit by Enemy Arts ・Damage +25% (15 counts) ・Enemy Ki -15 ▼On Cover Change ・Destroy 1 enemy card ・Prevent all enemy switching (3 counts) Also, if health is 75% or lower (1 time): ・Health +15% ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Damage Guard +30% (3 counts) ・Nullify damage received Element disadvantage (3 counts) (5 times) *Activations shared before and after transforming ・Sub counts -5 Also, if Ultimate/Awakened Arts or Rising Rush (1 time): ・Cancel enemy Buff Effects
Special Cover Change
[Effective Against]
[Comboable Into]
![]()
Unique Gauge
Counter Type
▼When Unique Gauge Becomes Full
・Cancel Attribute Downgrades/Abnormal Conditions
・Seal enemy Rising Rush (15 counts)
・Seal all enemy Main Abilities (15 counts)
*Charges:
While on the battlefield
Each time when hit by enemy Arts
*Consumed:
Entirely, on Autocounter activation
Autocounter
Autocounter Type A
▼When Unique Gauge Is Full and Hit by Counterable Attack
・Transform into "Super Saiyan"
・Destroy 1 card, then draw Special Move Arts next
・Health +40%
・Ki +100
・Damage +30% (uncancellable)
・Remove Special Move Arts seal
[Counterable Attacks]
![]()
[Comboable Into]
![]()
Overflowing Energy
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +10% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use or When Hit by Enemy Arts ・Damage +25% (15 counts) ・Enemy Ki -15 ▼On Cover Change ・Destroy 1 enemy card ・Prevent all enemy switching (3 counts) Also, if health is 75% or lower (1 time): ・Health +15% ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Damage Guard +30% (3 counts) ・Nullify damage received Element disadvantage (3 counts) (5 times) *Activations shared before and after transforming ・Sub counts -5 Also, if Ultimate/Awakened Arts or Rising Rush (1 time): ・Cancel enemy Buff Effects
Special Cover Change
[Effective Against]
[Comboable Into]
![]()
Unique Gauge
Counter Type
▼When Unique Gauge Becomes Full
・Cancel Attribute Downgrades/Abnormal Conditions
・Seal enemy Rising Rush (15 counts)
・Seal all enemy Main Abilities (15 counts)
*Charges:
While on the battlefield
Each time when hit by enemy Arts
*Consumed:
Entirely, on Autocounter activation
Autocounter
Autocounter Type A
▼When Unique Gauge Is Full and Hit by Counterable Attack
・Transform into "Broly: Full Power"
・Destroy 1 card, then draw Special Move Arts next
・Health +40%
・Ki +100
・Unique Gauge +100%
・Damage +30% (uncancellable)
・Remove Special Move Arts seal
[Counterable Attacks]
![]()
[Comboable Into]
![]()
Unyielding Super Clash
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +10% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use or When Hit by Enemy Arts ・Overdrive Gauge +5% ・Damage +25% (15 counts) ・Enemy Ki -15 ▼On Cover Change ・Destroy 1 enemy card ・Prevent all enemy switching (3 counts) Also, if health is 75% or lower (1 time): ・Health +15% ▼When on Battlefield and Enemy Cover Changes ・Nullify Element disadvantages (3 counts) ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Damage Guard +30% (3 counts) ・Nullify damage received Element disadvantage (3 counts) (5 times) *Activations shared before and after transforming ・Sub counts -5 Also, if Ultimate/Awakened Arts or Rising Rush (1 time): ・Cancel enemy Buff Effects
Special Cover Change
[Effective Against]
[Comboable Into]
![]()
Unique Gauge
Guard Type
▼When Unique Gauge Becomes Full
・Health +15% (2 times)
・Cancel Attribute Downgrades/Abnormal Conditions
・All enemy Special Move/Ultimate/Awakened Arts power -20% (15 counts)
*Charges:
Rapidly, while on the battlefield
*Consumed:
Entirely, when Guard Action activates (cooldown: 5 counts)
Guard Action
Guard Action Type B
▼When Unique Gauge Is Full and Hit by Guardable Attack
・Activate Guard Action
・Deal damage to enemy (Impact)
・Damage Guard +50% (2 counts)
・Nullify Special Cover Changes (10 counts)
[Guardable Attacks]
![]()
![]()
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
LEGEND Z-Ability
Level 1
Level 2
Level 3
Level 4
Arts Cards Held

Strike [Health Restoration DOWN]
Enemy Health Restoration -20% on hit (15 counts)

Blast [Special Move Damage UP]
Special Move damage +20% on use (5 counts)
Arts Cards

Strike (Restore Health)
Strike (Impact) On activation, health +3% *Blast Armor when charging forward
Ki Cost 15 → 13

Blast (Restore Health)
Blast (Impact) On activation, health +3%
Ki Cost 25 → 23

Special Move Arts: Gigantic Hammer
Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) ▼On Hit ・Destroy entire enemy hand ・Seal enemy Special Arts (10 counts) *Blast Armor when charging forward
Ki Cost 50 → 49

Special Arts: Power of a Great Ape Unleashed
・Draw Strike Arts next ・Health +10% ・Ki +50 ・Unique Gauge +20% ・Nullify Special Cover Changes (5 counts) ・All enemy damage received +30% (20 counts)
Ki Cost 15 → 11

Special Move Arts: Eraser Cannon
Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) ▼On Hit ・Destroy entire enemy hand ・Seal enemy Special Arts (10 counts)

Special Arts: Gigantic Press
▼On Activation
・Health +10%
・Ki +50
・Unique Gauge +20%
・All enemy damage received +30% (20 counts)
▼On Hit
・Draw Strike Arts next
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
[Comboable Into]
![]()
![]()
![]()
*Blast Armor when charging forward

Special Move Arts: Gigantic Roar
Massive Damage (Impact) ▼On Activation ・Special Move damage +60% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Destroy entire enemy hand ・Seal enemy Special Arts (10 counts) *Nullifies Blast Arts when charging forward

Special Arts: Gigantic Throw
▼On Activation
・Health +10%
・Ki +50
・All enemy damage received +30% (20 counts)
▼On Hit
・Draw Strike Arts next
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
[Comboable Into]
![]()
![]()
![]()
*Blast Armor when charging forward
LEGEND Action
[Activation Area]
・High Area
▼On LEGEND Action Activation
・Ki +50
・Special Move damage +30% (15 counts)
・Nullify Element disadvantages (3 counts)
[Comboable Into]
![]()
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Green] | 76 | 55 | 380 | 511 |
Arts Seed II [Green] | 2 | 132 | 287 | 421 |
Arts Seed III [Green] | — | 8 | 348 | 356 |
Boost Soul 1 [GRN] | 358 | 574 | — | 932 |
Boost Soul 2 [GRN] | 286 | 2,024 | 2,635 | 4,945 |
Boost Soul 3 [GRN] | 196 | 1,854 | 3,740 | 5,790 |
| Zeni | 1,979,470 | 51,723,960 | 264,511,480 | 318,214,910 |
Z-Ability Buffs These Characters (454)
Buffed by Zenkai Characters (6)
Banner History (1)
- LEGEND RISING - UNCONTROLLABLE BATTLE INSTINCT -Sep 2, 2026 – Sep 12, 2026






















































































































![[ToP] Explosive Clash](/assets/img/eqico_1585.webp)







![[ToP] What's Going On?](/assets/img/eqico_1061.webp)




