
Zarbon
Power Level
1,532,944
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 23,175 | 1,415,700 | +330,628 | 2,375,006 |
| Strike ATK | 2,541 | 155,247 | +41,483 | 262,872 |
| Blast ATK | 2,384 | 145,627 | +40,901 | 248,998 |
| Strike DEF | 1,654 | 101,043 | +38,517 | 185,121 |
| Blast DEF | 1,622 | 99,071 | +37,510 | 181,070 |
| Critical | 1,441 | 1,441 | +2,250 | 5,019 |
Main Ability
When my hand has been forced...what choice is there?
・Transform into "Super Zarbon" ・Draw up to 2 cards if hand has 3 or fewer ・Health +20% ・Ki +50 ・Damage +50% (uncancellable) ・Damage Guard +20% (uncancellable) ・Cancel Attribute Downgrades/Abnormal Conditions ・Prevent ally switching (5 counts) ・Prevent all enemy switching (10 counts) *Requirement: 15 timer counts elapsed
Oh, but the tradeoff in power is unbelievable!
・Destroy 1 card, then draw Special Arts next ・Health +20% ・Ki +50 ・Next activated Special Move damage +100% (uncancellable) ・Nullify Endurance (5 counts) ・Cancel enemy Attribute Upgrades *Requirement: 5 timer counts elapsed
Unique Abilities
Starter Ability
・Damage +320%
・Damage Guard +300%
・Ki Recovery +70%
・Draw Speed +1
▼Per Other
Frieza Force Battle Member
・Dragon Balls +1
▼When at Least 1 Other Ally Battle Member Is
Frieza Force
・Endurance (40% recovery)
・Ally damage +30%
・Ally Damage Guard +10%
*All uncancellable
Absolute Beauty
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +10% ・Ki +35 ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch ・Draw 1 card ・Damage +40% (10 counts) ・Nullify Special Cover Changes (5 counts) ▼On Return to Standby ・Ki +30 ・Ally health +5% ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch ・Health +15% ・Ally sub counts -2 ・All enemy Strike/Blast Arts costs +20 (5 counts) Also, if health is 50% or lower (1 time): ・Destroy entire enemy hand ・Enemy Ki -80 ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Damage Guard +50% (3 counts) ・Ally sub counts -5
Special Cover Change
[Effective Against]
[Comboable Into]
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Complete Might
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +10% ・Ki +35 ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch ・Draw 1 card ・Damage +40% (10 counts) ・Nullify Special Cover Changes (5 counts) ▼Based on Strike/Blast/Special Arts Hit Count *Hit count resets on switch [1st and on] ・Damage Guard Penetration +10% (10 counts) [3rd] ・Draw Special Move Arts next ・Ki +40 ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch ・Health +15% ・Ally sub counts -2 ・All enemy Strike/Blast Arts costs +20 (5 counts) Also, if health is 50% or lower (1 time): ・Destroy entire enemy hand ・Enemy Ki -80 ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Damage Guard +50% (3 counts) ・Ally sub counts -5
Special Cover Change
[Effective Against]
[Comboable Into]
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Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Arts Cards Held

Strike [Low Area: Strike Damage UP]
Strike damage +50% on use (2 counts)

Blast
No additional effects
Arts Cards

Strike (Damage Received UP)
Strike (Impact) On hit, enemy damage received +10% (15 counts) *Blast Armor when charging forward
Ki Cost 20 → 18

Blast (Damage Received UP)
Blast (Impact) On hit, enemy damage received +10% (15 counts)
Ki Cost 20 → 18

Special Move Arts: Elegant Blaster
Massive Damage (Impact) ▼On Activation ・Ki +30 ・Special Move damage +40% (3 counts) ・Ally sub counts -2
Ki Cost 40 → 39

Special Arts: Back Attack Kick
▼On Activation
・Draw 1 card
・Health +15%
・Ki +40
▼On Hit
・Nullify Special Cover Changes (5 counts)
[Comboable Into]
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*Blast Armor when charging forward
Ki Cost 20 → 16

Special Move Arts: Wild Rampage
Massive Damage (Impact) ▼On Activation ・Ki +30 ・Special Move damage +50% (3 counts) ・Ally sub counts -2 ▼On Hit ・Enemy Ki -50 ・Enemy Dragon Balls -1 (2 times) *Blast Armor when charging forward

Special Arts: Tornado Throw
▼On Activation
・Draw 1 card
・Health +15%
・Ki +40
▼On Hit
・Nullify Special Cover Changes (5 counts)
・All enemy Health Restoration -50% (10 counts)
[Comboable Into]
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*Blast Armor when charging forward
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Green] | 68 | 44 | 327 | 439 |
Arts Seed II [Green] | 1 | 114 | 241 | 356 |
Arts Seed III [Green] | — | 7 | 297 | 304 |
Boost Soul 1 [GRN] | 317 | 507 | — | 824 |
Boost Soul 2 [GRN] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [GRN] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Z-Ability Buffs These Characters (151)
Buffed by Zenkai Characters (1)
Banner History (2)
- LEGEND RISING -TREMBLE IN FEAR!! FRIEZA FORCE INVASION-Sep 23, 2026 – Nov 3, 2026
- LEGEND RISING -TREMBLE IN FEAR!! FRIEZA FORCE INVASION- Ticket SummonSep 23, 2026 – Oct 14, 2026












































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