
Goku
Power Level
1,439,882
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 22,555 | 1,377,857 | +321,876 | 2,311,637 |
| Strike ATK | 2,165 | 132,280 | +40,682 | 230,548 |
| Blast ATK | 2,488 | 152,003 | +40,682 | 257,371 |
| Strike DEF | 1,423 | 86,920 | +36,052 | 162,561 |
| Blast DEF | 1,437 | 87,789 | +36,052 | 163,743 |
| Critical | 1,336 | 1,336 | +1,978 | 4,507 |
Main Ability
Main Ability (Zenkai)
Y-You'll Pay...
Transform into "Super Saiyan". Restores own Ki by 40. +30% to damage inflicted. Requirements: 15 timer counts must elapse.
You've Really Made Me Mad!
Draw a Special Move Arts Card next. -10 to own Strike & Blast Arts cost for 60 timer counts. +40% to own Ki Recovery for 60 timer counts. Requirements: 10 timer counts must elapse.
Y-You'll Pay...
Transform into "Super Saiyan". Restores own Ki by 50. +30% to damage inflicted (cannot be cancelled). Requirements: 15 timer counts must elapse.
Unique Abilities
Pride: Inflicted Damage UP
Damage inflicted increases according to the number of timer counts elapsed with current character (up to 50%). 5 counts: +30% to damage inflicted. 10 counts: +50% to damage inflicted. Effect resets after character switch or transformation.
Not so Fast
Reduces damage received by 40% for 5 timer counts when this character enters the battlefield. Restores own Ki by 20 when this character evades enemy attack with a Vanishing Step. Restores own health by 50% when 2 allies are defeated.
Let's Settle This Now!
+50% to Blast damage inflicted when 2 allies are defeated. Damage inflicted increases according to the number of timer counts elapsed with current character (up to 70%). 5 counts: +40% to damage inflicted. 10 counts: +70% to damage inflicted. Effect resets after character switch.
You Can Never Destroy What I Am...
Reduces damage received by 40% for 5 timer counts when this character enters the battlefield. Restores own Ki by 25 when this character evades enemy attack with a Vanishing Step. Restores own health by 50% and -15 to own Special Move Arts cost (cannot be cancelled) when 2 allies are defeated.
Pride: Inflicted Damage UP
Increases damage inflicted according to the number of timer counts elapsed with current character (up to 50%). 3 counts: +30% to damage inflicted. 8 counts: +50% to damage inflicted. Effect resets after character switch or transformation.
Not so Fast
Reduces damage received by 40% for 10 timer counts when this character enters the battlefield. Restores own Ki by 30 when this character evades an enemy attack with a Vanishing Step. Restores own health by 50% when 2 allies are defeated.
Enraged Saiyan
Applies the following effects to self when one allied character is defeated: +20% to damage inflicted. Applies Buff Effect "Nullify Attribute Downgrades up to two times". Applies Buff Effect "Nullify Abnormal Conditions up to two times".
Awakened Legendary Warrior
Applies the following effects to self when this character enters the battlefield: Restores Ki by 20. +20% to damage inflicted for 15 timer counts. +15% to Blast damage inflicted for 15 timer counts.
Let's Settle This Now!
+50% to Blast damage inflicted when 2 allies are defeated (cannot be cancelled). Increases damage inflicted according to the number of timer counts elapsed with current character (up to 70%). 3 counts: +40% to damage inflicted. 8 counts: +70% to damage inflicted. Effect resets after character switch.
You Can Never Destroy What I Am...
Reduces damage received by 40% for 10 timer counts when this character enters the battlefield. Applies the following effects to self when this character evades an enemy attack with a Vanishing Step: Restores Ki by 30. Randomly draws 1 new card when you have 3 or fewer cards. Restores own health by 50% and -15 to own Special Move Arts cost when 2 allies are defeated (cannot be cancelled).
Enraged Saiyan
Applies the following effects to self when one allied character is defeated: +20% to damage inflicted. Applies Buff Effect "Nullify Attribute Downgrades up to two times". Applies Buff Effect "Nullify Abnormal Conditions up to two times".
Awakened Legendary Warrior
Applies the following effects to self when this character enters the battlefield: Restores Ki by 25. +20% to damage inflicted (cannot be stacked). +15% to Blast damage inflicted (cannot be stacked).
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Legends Limited Z-Ability
Level 1
Level 2
Level 3
Level 4
Zenkai Abilities
Zenkai Ability I
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle: +15% to base Strike Attack. +20% to base Blast Attack. +15% to base Strike Defense. +20% to base Blast Defense.
Zenkai Ability II
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle: +20% to base Strike Attack. +25% to base Blast Attack. +20% to base Strike Defense. +25% to base Blast Defense.
Zenkai Ability III
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle: +30% to base Strike Attack. +35% to base Blast Attack. +30% to base Strike Defense. +35% to base Blast Defense.
Zenkai Ability IV
Increases the following stats of characters that are both "Element: BLU" and "Tag: Saiyan" during battle: +35% to base Strike Attack. +40% to base Blast Attack. +35% to base Strike Defense. +40% to base Blast Defense.
Arts Cards Held

Strike
No additional effects

Blast
No additional effects
Arts Cards

Strike
Strike (Impact)
Ki Cost 20 → 18

Blast
Blast (Impact)
Ki Cost 30 → 28

Special Move Arts: Kamehameha
Deals major Impact damage. +15% to Special Move damage inflicted for 15 timer counts upon activation.
Ki Cost 50 → 49

Special Arts: Giant Swing
+15% to damage inflicted for 15 timer counts upon activation. Restores own Vanishing Gauge by 40% upon activation. Inflicts Forced Switching on hit.
Ki Cost 10 → 6

Special Move Arts: Angry Kamehameha
Deals massive Impact damage. +15% to Special Move damage inflicted for 15 timer counts upon activation. Counter will activate upon enemy's Arts attacks while in fighting pose, excluding certain moves. +50% to Special Move damage inflicted for 3 timer counts once the counter is activated. Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts once the counter is activated.

Special Arts: Giant Swing
+15% to damage inflicted for 15 timer counts upon activation. Restores own Vanishing Gauge by 40% upon activation. Inflicts Forced Switching on hit. Inflicts enemy with Attribute Downgrade "+15% to Impact Damage Received" for 30 timer counts on hit.
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Blue] | 68 | 44 | 327 | 439 |
Arts Seed II [Blue] | 1 | 114 | 241 | 356 |
Arts Seed III [Blue] | — | 7 | 297 | 304 |
Boost Soul 1 [BLU] | 317 | 507 | — | 824 |
Boost Soul 2 [BLU] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [BLU] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Zenkai Buffs These Characters (54)
Banner History (40)
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