
Nuova Shenron
Power Level
1,518,691
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 23,347 | 1,426,220 | +326,728 | 2,384,009 |
| Strike ATK | 2,545 | 155,467 | +41,073 | 262,614 |
| Blast ATK | 2,287 | 139,701 | +40,251 | 240,054 |
| Strike DEF | 1,592 | 97,222 | +36,157 | 176,715 |
| Blast DEF | 1,631 | 99,661 | +36,041 | 179,874 |
| Critical | 1,450 | 1,450 | +2,240 | 5,018 |
Main Ability
Main Ability (Zenkai)
Face-Off
Inflicts all allies and enemies with "No Switching" for 10 timer counts. Destroys all of your own and enemy's cards. +20% to damage inflicted for 20 timer counts. Restores own Vanishing Gauge by 100%. Increases own Arts Card Draw Speed by 1 level for 10 timer counts. Requirements: 20 timer counts must elapse.
Face-Off
・Draw Special Arts next ・Ki +50 ・Vanishing Gauge +100% ・Damage +20% (20 counts) ・Draw Speed +1 (10 counts) ・Prevent ally switching (5 counts) ・Destroy entire enemy hand ・Prevent all enemy switching (10 counts) *Requirement: 20 timer counts elapsed
Unique Abilities
I couldn't agree more...
Applies the following effects to self when this character enters the battlefield: +70% to damage inflicted (cannot be stacked). Reduces damage received by 25% (cannot be stacked). Additional +10% to Strike damage inflicted per Dragon Ball you possess for 15 timer counts. Also applies the following effects if a "Tag: GT" other than this character is a battle member: +50% to Ki Recovery for 15 timer counts. +30% to Vanishing Gauge Recovery for 15 timer counts.
Combat Discipline
Applies the following effects to self according to the number of timer counts elapsed with current character: 3 counts elapsed: +20% to damage inflicted. 5 counts elapsed: Increases Arts Card Draw Speed by 1 level. 8 counts elapsed: Restores Ki by 50. Effect resets after character switch.
Starter Ability
・Damage +150% ・Damage Guard +130% ・Ki Recovery +40% ・Protect Dragon Balls (40 counts) *All uncancellable
I couldn't agree more...
▼On Battlefield Entry
・Health +10%
・Ki +30
Also, per Dragon Ball:
・Damage +20% (15 counts) (up to 80%)
・Damage Guard +10% (15 counts) (up to 40%)
・Strike Arts cost -1 (15 counts)
Also, if at least 1 other ally battle member is
GT:
・Ki Recovery +50% (15 counts)
・Vanishing Gauge Recovery +30% (15 counts)
・Nullify Special Cover Changes (5 counts)
Combat Discipline
▼Based on Timer Counts While on Battlefield *Effects reset on switch [2 elapsed] ・Damage +30% (uncancellable) [4 elapsed] ・Draw Speed +1 (uncancellable) [7 elapsed] ・Ki +50 ・Strike damage +40% (uncancellable)
6,000 Degree Threat
▼On Strike Arts Hit ・Draw Strike Arts next (1 time) *Activations reset on switch ・Dragon Balls +1 (1 time) ・Enemy damage received +15% (15 counts) ・Enemy Health Restoration -20% (15 counts) ▼When Hit by Enemy Strike/Blast Arts ・Next activated Special Move damage +10% (up to 50%) ・Enemy Strike/Blast Arts power -15% (20 counts) (1 time) *Activations reset on switch
Latent Power of the Shadow Dragons
▼On Battlefield Entry With 7 Dragon Balls (3 Times) ・Draw up to 4 cards if hand has 3 or fewer ・Health +10% ・Ki +70 ・Remove Rising Rush seal ▼On Rising Rush Activation ・Dragon Balls +1 ・Nullify Element disadvantages (3 counts) ・Cancel Attribute Downgrades/Abnormal Conditions
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Zenkai Abilities
Zenkai Ability I
If
&
GT
・Base Strike Attack +20%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +15%
Zenkai Ability II
If
&
GT
・Base Strike Attack +25%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +20%
Zenkai Ability III
If
&
GT
・Base Strike Attack +35%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +30%
Zenkai Ability IV
If
&
GT
・Base Strike Attack +40%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +35%
Arts Cards Held

Strike [Damage UP]
Damage +10% on use (10 counts)

Blast
No additional effects
Arts Cards

Strike
Strike (Impact)
Ki Cost 20 → 18

Blast
Blast (Impact)
Ki Cost 30 → 28

Special Move Arts: Burst Attack
Deals massive Explode damage. Applies the following effects to self upon activation: +25% to Special Move damage inflicted for 5 timer counts. Cancels Abnormal Conditions.
Ki Cost 50 → 49

Special Arts: Barrier
Nullifies enemy attacks, excluding certain moves like Rising Rush. The following effects occur if attacks are nullified: Knocks enemy back to long range if they are at close range. Restores own Ki by 30. +30% to Strike damage inflicted for 15 timer counts. [Comboable Arts] Strike Arts Blast Arts Special Move Arts
Ki Cost 10 → 6
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Yellow] | 68 | 44 | 327 | 439 |
Arts Seed II [Yellow] | 1 | 114 | 241 | 356 |
Arts Seed III [Yellow] | — | 7 | 297 | 304 |
Boost Soul 1 [YEL] | 317 | 507 | — | 824 |
Boost Soul 2 [YEL] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [YEL] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Z-Ability Buffs These Characters (52)
Buffed by Zenkai Characters (3)
Banner History (138)
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