
Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta
Power Level
1,596,491
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 26,705 | 1,631,339 | +337,288 | 2,677,332 |
| Strike ATK | 2,769 | 169,155 | +41,760 | 282,164 |
| Blast ATK | 2,547 | 155,619 | +41,194 | 262,985 |
| Strike DEF | 1,717 | 104,894 | +38,017 | 189,678 |
| Blast DEF | 1,666 | 101,796 | +37,510 | 184,776 |
| Critical | 1,420 | 1,420 | +2,254 | 4,996 |
Main Ability
United to Forge a Path to Victory
・Tag Switch to "Vegeta"
・Draw 1 card if hand has 3 or fewer
・Ki +20
・Cancel Attribute Downgrades/Abnormal Conditions
Also, when Unique Gauge is full:
・Enter "Super Spirit Bomb" preparation mode 1st stage
・Switch to Sustained Damage Type
United to Forge a Path to Victory
・Draw 1 card if hand has 3 or fewer
・Ki +20
・Cancel Attribute Downgrades/Abnormal Conditions
Also, based on Unique Gauge amount:
[Not full]
・Tag Switch to "Goku"
[Full]
・Enter "Super Spirit Bomb" preparation mode 1st stage
・Switch to Sustained Damage Type
Ultra Ability
Resonance of Force (Saiyan)
▼When Leader
・Damage +30% (uncancellable)
・Ki Recovery +30% (uncancellable)
▼When Not Leader, Per
Saiyan Battle/Support Member
・Damage +5% (uncancellable)
・Ki Recovery +5% (uncancellable)
*Up to 3 support members will be counted
Unique Abilities
Battle Member: RP +30% (designated season only)
+30% to RP earned after a win in "Who's the 8th Anniversary's Strongest Fighter?! Anniversary Super Space-Time Duel Season 2". *If there are multiple bonus effects, only the highest will be used.
Battle Member: RP +30% (designated season only)
+30% to RP earned after a win in "Who's the 8th Anniversary's Strongest Fighter?! Anniversary Super Space-Time Duel Season 2". *If there are multiple bonus effects, only the highest will be used.
Starter Ability
・Damage +360% ・Damage Guard +330% ・Ki Recovery +100% ・Draw Speed +1 ・Nullify Abnormal Conditions (60 counts) *All uncancellable
A Battle to Protect the Future of the Galaxy
▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer (1 time) *Activations reset on switch ・Health +10% ・Ki +30 ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch ▼After Arts Use if Hand Has 1 Card or Fewer (1 Time) *Activations reset on switch ・Draw 1 card ・Nullify Element disadvantages (5 counts) ▼When Hit by Enemy Arts ・Enemy Ki -5 ・All enemy Arts costs +15 (5 counts) (2 times) *Activations reset on switch Also, before entering preparation mode or after "Super Spirit Bomb" activation, if health is 50% or lower (1 time): *Activations shared between "Goku" and "Vegeta" *Activations reset after "Super Spirit Bomb" activation ・Health +30% ・Unique Gauge +50% ・Destroy entire enemy hand ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Health +15% ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Vegeta"
Special Cover Change
[Effective Against]
[Comboable Into]
![]()
Unique Gauge
Attack Type
▼When Unique Gauge Becomes Full
・Draw up to 2 cards if hand has 3 or fewer
・Health +20%
・Ki +50
・Switch Gauge +100% (1 time)
*Activations shared between "Goku" and "Vegeta"
・Nullify Special Cover Changes (5 counts)
*Charges:
Slightly, each time a Strike/Blast/Special Arts is used
*Consumed:
[Before Entering Preparation Mode]
Entirely, when entering preparation mode
[After Preparation Mode Cancelation]
Entirely, when Unique Gauge is full
A Battle to Protect the Future of the Galaxy
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer (1 time)
*Activations reset on switch
・Health +10%
・Ki +30
・Nullify damage received Element disadvantage (5 counts)
▼On Arts Use
・Damage +30% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
▼After Arts Use if Hand Has 1 Card or Fewer (1 Time)
*Activations reset on switch
・Draw 1 card
・Nullify Element disadvantages (5 counts)
▼When Hit by Enemy Arts
・Enemy Ki -5
・All enemy Arts costs +15 (5 counts) (2 times)
*Activations reset on switch
Also, before entering preparation mode or after "Super Spirit Bomb" activation, if health is 50% or lower (1 time):
*Activations shared between "Goku" and "Vegeta"
*Activations reset after "Super Spirit Bomb" activation
・Health +30%
・Unique Gauge +50%
・Destroy entire enemy hand
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Health +15%
・Ally sub counts -5
・Cancel enemy Buff Effects (3 times)
*Activations shared between "Goku" and "Vegeta"
▼While in Preparation Mode and Health Is Reduced to 0 by Enemy Attack
・Revive and Tag Switch to "Goku"
(70% health)
・Switch to Attack Type
・Unique Gauge charge rate +100% (uncancellable)
Special Cover Change
[Effective Against]
[Comboable Into]
![]()
Unique Gauge
Attack Type ⇒ Sustained Damage Type
![]()
![]()
*Starts as Attack Type
▼[Attack Type] When Unique Gauge Becomes Full
・Draw up to 2 cards if hand has 3 or fewer
・Health +20%
・Ki +50
・Switch Gauge +100% (1 time)
*Activations shared between "Goku" and "Vegeta"
・Nullify Special Cover Changes (5 counts)
▼[Sustained Damage Type] When Unique Gauge Becomes Full
・Health +25% (2 times)
・Ally sub counts -3
・Destroy 3 enemy cards
・Enemy Vanishing Gauge -100% (2 times)
・Seal enemy Rising Rush (5 counts)
*[Attack Type] Charges:
Slightly, each time a Strike/Blast/Special Arts is used
*[Sustained Damage Type] Charges:
Greatly, each time when hit by enemy Arts
*[Attack Type] Consumed:
Entirely, when entering preparation mode
*[Sustained Damage Type] Consumed:
Entirely, when Unique Gauge is full
Active Gauge
▼With 100% Active Gauge, on Tap
・Enter "Super Spirit Bomb" preparation mode 2nd stage
・Ally damage +50% (uncancellable)
▼[2nd Stage] When Active Gauge Reaches 0%
・Activate "Super Spirit Bomb"
・Tag Switch to "Goku"
・Switch to Attack Type
・Health +50%
・Damage +100% (2 counts) (uncancellable)
・Unique Gauge charge rate +100% (uncancellable)
・Nullify KO Prevention (2 counts)
Also, if enemy is
Powerful Opponent:
・Nullify Element disadvantages (2 counts)
▼On Hit
・Deal transcendent damage to enemy (Impact)
Also, deal half of the damage to enemy standby members
*[1st Stage] Charges:
While not defeated
*[2nd Stage] Decreases:
When on battlefield
*Active Gauge Disappears:
When "Super Spirit Bomb" activates or upon revival
*Move to High Area when entering preparation mode in Low Area
*Switch Ability will become unusable until the end of battle after entering preparation mode
*Character cannot be sealed while in preparation mode
*If character receives an attack that would cause it to be defeated while in preparation mode, Active Gauge will disappear
*Preparation mode will be canceled upon revival
*This attack cannot be evaded with a Vanishing Step and cannot be cover changed against
*On attack, cancels all Abnormal Conditions that restrict this character's movement
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Arts Cards Held

Strike [Strike Damage UP]
Strike Damage +20% on use (2 counts)

Blast [Blast Damage UP]
Blast damage +20% on use (2 counts)
Arts Cards

Strike (Restore Health)
Strike (Impact) On activation, health +3% *Blast Armor when charging forward
Ki Cost 15 → 13

Blast (Restore Health)
Blast (Impact) On activation, health +3%
Ki Cost 25 → 23

Special Move Arts: Rising Kamehameha Attack
Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) (uncancellable) ・Cancel enemy Attribute Upgrades/Buff Effects ▼On Hit ・Dragon Balls +1 (2 times) *Activations shared between "Goku" and "Vegeta" ・Enemy Ki -50 *Blast Armor when charging forward
Ki Cost 45 → 44

Special Arts: Piercing One-Arm Shoulder Throw
▼On Activation
・Draw 1 card
・Health +15%
・Ki +40
Also, based on Special Arts uses:
[1st]
・Vanishing Gauge +100%
[2nd and on]
・Vanishing Gauge +50%
▼On Hit
・Nullify Special Cover Changes (5 counts)
・All enemy sub counts on switch +3 (15 counts)
[Comboable Into]
![]()
![]()
![]()
*Blast Armor when charging forward
Ki Cost 15 → 11

Special Move Arts: Slam Kick Blast
Massive Damage (Explode) ▼On Activation ・Special Move damage +40% (3 counts) (uncancellable) ・Cancel enemy Attribute Upgrades/Buff Effects ▼On Hit ・Dragon Balls +1 (2 times) *Activations shared between "Goku" and "Vegeta" ・Destroy 2 enemy cards *Blast Armor when charging forward

Special Arts: Tornado Leg Swing
▼On Activation
・Draw 1 card
・Health +15%
・Ki +40
Also, based on Special Arts uses:
[1st]
・Vanishing Gauge +100%
[2nd and on]
・Vanishing Gauge +50%
▼On Hit
・Sub counts on switch -2 (non-stacking)
*Effect resets on switch
・Nullify Special Cover Changes (5 counts)
[Comboable Into]
![]()
![]()
![]()
*Blast Armor when charging forward
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Blue] | 76 | 55 | 380 | 511 |
Arts Seed II [Blue] | 2 | 132 | 287 | 421 |
Arts Seed III [Blue] | — | 8 | 348 | 356 |
Boost Soul 1 [BLU] | 358 | 574 | — | 932 |
Boost Soul 2 [BLU] | 286 | 2,024 | 2,635 | 4,945 |
Boost Soul 3 [BLU] | 196 | 1,854 | 3,740 | 5,790 |
| Zeni | 1,979,470 | 51,723,960 | 264,511,480 | 318,214,910 |
Z-Ability Buffs These Characters (305)
Buffed by Zenkai Characters (10)
Banner History (1)
- ULTRA RISING - THE SAVIORS' CRIES: THE FINAL SPIRIT BOMB -Jul 8, 2026 – Aug 2, 2026






































































































![[ToP] Explosive Clash](/assets/img/eqico_1585.webp)





![[ToP] Stay Alive, Gohan](/assets/img/eqico_1008.webp)
![[ToP] Hyaah!](/assets/img/eqico_1030.webp)




