
Goku
Power Level
1,590,254
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 25,571 | 1,562,072 | +329,000 | 2,571,858 |
| Strike ATK | 2,661 | 162,582 | +41,621 | 273,036 |
| Blast ATK | 2,541 | 155,247 | +41,198 | 262,485 |
| Strike DEF | 1,736 | 106,055 | +38,517 | 191,937 |
| Blast DEF | 1,719 | 105,012 | +38,017 | 189,839 |
| Critical | 1,428 | 1,428 | +2,262 | 5,018 |
Main Ability
Then I won't disappoint you!
・Destroy 1 card, then draw Special Arts next ・Health +30% ・Ki +60 ・Remove Special Arts seal ・Cancel Attribute Downgrades/Abnormal Conditions *Requirement: 15 timer counts elapsed
Incredible Ace in the Hole
・Destroy 1 card, then draw Special Move Arts next ・Health +30% ・Ki +60 ・Unique Gauge +100% ・Remove Special Move Arts seal Also, if there are 2 defeated battle members: ・Health +20% ・Enemy Vanishing Gauge -100% *Requirement: 5 timer counts elapsed
Unique Abilities
Starter Ability
・Unique Gauge +100%
・Damage +340%
・Damage Guard +320%
・Ki Recovery +50%
・Draw Speed +1
・Nullify damage received Element disadvantage (30 counts)
・Revive and transform into "Super Saiyan" (70% health)
▼When at Least 1 Other Ally Battle Member Is
Sagas From the Movies
・Damage +20%
*All uncancellable
Unyielding Fighting Spirit
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +30
▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch or Special Move Arts use
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch or Special Move Arts use
・Ally sub counts -2
・Destroy 1 enemy card
・Enemy Ki -40
▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Sub counts -5
・All enemy Special Move/Ultimate/Awakened Arts power -30% (3 counts)
Also, if enemy is
Powerful Opponent:
・Damage Guard +50% (3 counts) (uncancellable)
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Attack Type
▼When Unique Gauge Becomes Full
・Ki +40
・Cancel Attribute Downgrades/Abnormal Conditions
・All enemy Health Restoration -50% (10 counts)
Also, per defeated battle member:
*Effect resets on Unique Gauge consumption
・Damage +50% (uncancellable)
▼While Full
・Strike damage +50% (uncancellable)
・Draw Speed +1 (uncancellable)
*Charges:
Moderately, each time a Strike/Blast/Special Arts is used
*Consumed:
Entirely, when hit by enemy Arts
Evil-Crushing Strongest Power
▼On Transformation
・Destroy 1 card, then draw Special Arts next
・Damage +20% (uncancellable)
・Damage Guard +20% (uncancellable)
・Nullify damage received Element disadvantage (40 counts) (uncancellable)
・Enemy Vanishing Gauge -100%
・Seal enemy Strike Arts and Rising Rush (5 counts)
・Seal all enemy Main Abilities (5 counts)
*Move to High Area when transforming in Low Area
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +30
▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch or Special Move Arts use
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch or Special Move Arts use
・Ally sub counts -3
・Destroy 2 enemy cards
・Enemy Ki -40
▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Sub counts -5
・All enemy Special Move/Ultimate/Awakened Arts power -30% (3 counts)
Also, if enemy is
Powerful Opponent:
・Damage Guard +50% (3 counts) (uncancellable)
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Attack Type
▼When Unique Gauge Becomes Full
・Ki +40
・Nullify Element disadvantages (5 counts) (uncancellable)
・Cancel Attribute Downgrades/Abnormal Conditions
・All enemy Health Restoration -50% (10 counts)
Also, per defeated battle member:
*Effect resets on Unique Gauge consumption
・Damage +50% (uncancellable)
▼While Full
・Damage +50% (uncancellable)
・Draw Speed +1 (uncancellable)
*Charges:
Greatly, each time a Strike/Blast/Special Arts is used
*Consumed:
Entirely, when hit by enemy Arts
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
LEGEND Z-Ability
Level 1
Level 2
Level 3
Level 4
Arts Cards Held

Strike [High Area: Strike Damage UP]
Strike damage +50% on use (2 counts)

Strike [High Area: Strike Damage UP]
Strike damage +50% on use (2 counts)
Arts Cards

Strike (Strike Damage UP)
Strike (Impact) On activation, Strike damage +20% (10 counts) *Blast Armor when charging forward
Ki Cost 15 → 13

Blast (Strike Damage UP)
Blast (Impact) On activation, Strike damage +20% (10 counts)
Ki Cost 20 → 18

Special Move Arts: Kaioken Kamehameha
Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) ・Nullify Endurance (3 counts) Also, when Unique Gauge is full: ・Special Move damage +40% (3 counts) (uncancellable) ・Nullify Element disadvantages (3 counts) ▼On Hit ・Enemy Ki -100 *Blast Armor when charging forward
Ki Cost 40 → 39

Special Arts: Spirit Blast
▼On Activation
・Draw Strike Arts next
・Health +10%
・Ki +40
・Damage Guard Penetration +20% (10 counts)
・Protect hand (5 counts)
▼On Hit
・Nullify Special Cover Changes (5 counts)
[Comboable Into]
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Ki Cost 15 → 11

Special Move Arts: Raging Onslaught
Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) ・Nullify Endurance (3 counts) Also, when Unique Gauge is full: ・Draw Special Arts next (1 time) ・Special Move damage +40% (3 counts) (uncancellable) ・Nullify Element disadvantages (3 counts) ▼On Hit ・Enemy Ki -100 *Blast Armor when charging forward

Special Arts: Let's GOOO!!
▼On Activation
・Draw Strike Arts next
・Health +10%
・Ki +40
・Damage Guard Penetration +30% (10 counts)
・Protect hand (5 counts)
▼On Hit
・Nullify Special Cover Changes (5 counts)
[Comboable Into]
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LEGEND Action
[Activation Area]
・High Area
▼On LEGEND Action Activation
・Ki +50
・Vanishing Gauge +60%
Also, if there is a defeated battle member:
・Destroy 1 card, then draw Special Move Arts next
・Prevent all enemy switching (3 counts) (2 times)
[Comboable Into]
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Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Blue] | 76 | 55 | 380 | 511 |
Arts Seed II [Blue] | 2 | 132 | 287 | 421 |
Arts Seed III [Blue] | — | 8 | 348 | 356 |
Boost Soul 1 [BLU] | 358 | 574 | — | 932 |
Boost Soul 2 [BLU] | 286 | 2,024 | 2,635 | 4,945 |
Boost Soul 3 [BLU] | 196 | 1,854 | 3,740 | 5,790 |
| Zeni | 1,979,470 | 51,723,960 | 264,511,480 | 318,214,910 |
Z-Ability Buffs These Characters (387)
Banner History (2)
- LEGEND RISING - ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! -Sep 9, 2026 – Oct 10, 2026
- LEGEND RISING - ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! - Consecutive Ticket SummonSep 9, 2026 – Oct 1, 2026












































































































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