
Android #13
Power Level
1,562,301
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 25,151 | 1,536,399 | +337,288 | 2,548,214 |
| Strike ATK | 2,447 | 149,500 | +41,194 | 254,663 |
| Blast ATK | 2,425 | 148,162 | +40,897 | 252,440 |
| Strike DEF | 1,736 | 106,076 | +38,258 | 191,614 |
| Blast DEF | 1,719 | 105,022 | +38,017 | 189,853 |
| Critical | 1,374 | 1,374 | +2,252 | 4,931 |
Main Ability
I can't believe you're catchin' an ass whoopin'!
・Destroy 2 cards, then draw 1 each of Special/Special Move Arts ・Health +20% ・Ki +30 ・Ally Health Restoration +15% (30 counts) ・All enemy Arts costs +15 (15 counts) *Requirement: 15 timer counts elapsed
Extreme Hatred
・Draw Special Move Arts next ・Health +25% ・Ki +50 ・Ally Rising Rush damage +50% (uncancellable) ・Seal enemy Rising Rush (5 counts) *Requirement: 10 timer counts elapsed
Unique Abilities
Starter Ability
・Unique Gauge +20%
・Damage +260% (uncancellable)
・Damage against
Super Saiyan &
Goku enemy +40% (uncancellable)
・Damage Guard +180% (uncancellable)
・Ki Recovery +50% (uncancellable)
・Revive and transform into "Fusion Android #13" (70% health)
・Ally damage +20% (uncancellable)
▼If an enemy battle member is
Goku
・Unique Gauge +20%
・Seal enemy Special/Special Move Arts (15 counts)
・All enemy damage received +30%
Order for Elimination
▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Nullify damage received Element disadvantage (3 counts) ・Enemy Draw Speed -2 (3 counts) ・Seal enemy Blast Arts (2 counts) ▼On Strike/Blast/Special Arts Use, Based on Unique Gauge Level (1 Time) *Activations reset on switch [Level 1+] ・Nullify Special Cover Changes (5 counts) [Level 2+] ・Draw Speed +1 (10 counts) (uncancellable) [Level 3] ・Protect Ki (5 counts) ▼When Hit by Enemy Arts (1 Time) ・Destroy entire enemy hand ・Enemy Ki -100 ・Seal all enemy Main Abilities (5 counts) ▼On Return to Standby ・Ki +30 ・Ally health +10% ・Cancel ally Abnormal Conditions ▼When Not Defeated and Ally Is Prevented from Switching (3 Times) *Activations shared before and after transforming ・Enemy Ki -40 ・Seal enemy Rising Rush (5 counts) ・Seal all enemy Main Abilities (5 counts) ▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -4 ・Enemy Ultimate/Awakened Arts power -30% (3 counts)
Special Cover Change
[Effective Against]
[Comboable Into]
![]()
Unique Gauge
Evolve Type
▼When Unique Gauge Becomes Full
・Nullify Special Cover Changes (5 counts)
・Sub counts on switch -2 (10 counts)
・Ally sub counts -3
▼On Return to Standby With Full Unique Gauge
・Draw up to 2 cards if hand has 3 or fewer
・Ki +20
・Ally health +5%
・Ally damage +30% (20 counts) (uncancellable)
・All enemy Strike/Blast/Special Move Arts power -15% (10 counts)
*Levels Up:
When Unique Gauge is consumed (max: Level 3)
*Charges:
Moderately, each time an Arts is used
*Consumed:
Entirely, on return to standby with full Unique Gauge
The Ultimate Machine of Revenge
▼On Transformation ・Damage +40% (uncancellable) ・Damage Guard +20% (uncancellable) ▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Nullify damage received Element disadvantage (3 counts) ・Enemy Draw Speed -2 (3 counts) ・Seal enemy Blast Arts (2 counts) ▼On Strike/Blast/Special Arts Use, Based on Unique Gauge Level (1 Time) *Activations reset on switch [Level 1+] ・Nullify Special Cover Changes (5 counts) [Level 2+] ・Draw Speed +1 (10 counts) (uncancellable) [Level 3+] ・Protect Ki (5 counts) [Level 4+] ・Cancel Attribute Downgrades [Level 5] ・Nullify Element disadvantages (5 counts) ▼When Hit by Enemy Arts ・Unique Gauge +20% ▼On Return to Standby ・Ki +30 ・Ally health +10% ・Cancel ally Abnormal Conditions ▼When Not Defeated and Ally Is Prevented from Switching (3 Times) *Activations shared before and after transforming ・Enemy Ki -40 ・Seal enemy Rising Rush (5 counts) ・Seal all enemy Main Abilities (5 counts) ▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -4 ・Enemy Ultimate/Awakened Arts power -30% (3 counts)
Special Cover Change
[Effective Against]
[Comboable Into]
![]()
Unique Gauge
Evolve Type
▼When Unique Gauge Becomes Full
・Nullify Special Cover Changes (5 counts)
・Sub counts on switch -2 (10 counts)
・Ally sub counts -3
▼On Return to Standby With Full Unique Gauge
・Draw up to 2 cards if hand has 3 or fewer
・Ki +20
・Ally health +5%
・Ally damage +30% (20 counts) (uncancellable)
・All enemy Strike/Blast/Special Move Arts power -15% (10 counts)
*Levels Up:
When Unique Gauge is consumed (max: Level 5)
*Charges:
Moderately, each time an Arts is used
*Consumed:
Entirely, on return to standby with full Unique Gauge
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Legends Limited Z-Ability
Level 1
Level 2
Level 3
Level 4
Arts Cards Held

Strike [Restore Health]
Health +5% on use

Blast [Restore Health]
Health +5% on use
Arts Cards

Strike (Damage UP)
Strike (Impact) On activation, damage +15% (15 counts)
Ki Cost 20 → 18

Blast (Damage UP)
Blast (Impact) On activation, damage +15% (15 counts)
Ki Cost 30 → 28

Special Move Arts: Elimination Assault #13
Massive Damage (Impact)
▼On Activation
・Draw Special Arts next (2 times)
・Special Move damage +40% (3 counts)
Also, if enemy is
Super Saiyan &
Goku:
・Special Move damage +90% (3 counts)
▼On Hit
・Enemy Ki -80
*Blast Armor when charging forward
Ki Cost 50 → 49

Special Arts: Pre-Calculated Throw
▼On Activation
・Draw 1 card
・Ki +30
・Nullify Attribute Downgrades/Abnormal Conditions (10 counts)
・Cancel enemy Buff Effects
Also, if enemy is
Goku:
・All enemy sub counts +3
▼On Hit
・Enemy Dragon Balls -1 (2 times)
[Comboable Into]
![]()
![]()
![]()
*Blast Armor when charging forward
Ki Cost 10 → 6

Special Move Arts: Deadly Crusher
Massive Damage (Impact)
▼On Activation
・Draw Special Arts next (2 times)
・Special Move damage +40% (3 counts)
・Nullify Endurance (3 counts)
Also, if enemy is
Super Saiyan &
Goku:
・Special Move damage +90% (3 counts)
▼On Hit
・Enemy Ki -80
*Blast Armor when charging forward

Special Arts: Painful Smash
▼On Activation
・Draw 1 card
・Ki +30
・Nullify Attribute Downgrades/Abnormal Conditions (10 counts)
・Cancel enemy Buff Effects
Also, if enemy is
Goku:
・All enemy sub counts +3
▼On Hit
・Enemy Dragon Balls -1 (2 times)
・All enemy damage received +20% (15 counts)
[Comboable Into]
![]()
![]()
![]()
*Blast Armor when charging forward
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Blue] | 68 | 44 | 327 | 439 |
Arts Seed II [Blue] | 1 | 114 | 241 | 356 |
Arts Seed III [Blue] | — | 7 | 297 | 304 |
Boost Soul 1 [BLU] | 317 | 507 | — | 824 |
Boost Soul 2 [BLU] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [BLU] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Z-Ability Buffs These Characters (309)
Banner History (17)
- LEGEND RISING - ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! -Sep 9, 2026 – Oct 10, 2026
- LEGEND RISING - ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! - Consecutive Ticket SummonSep 9, 2026 – Oct 1, 2026
- LEGEND RISING - UNCONTROLLABLE BATTLE INSTINCT -Sep 2, 2026 – Sep 12, 2026
- Legends Summer Fest 2026 Kickoff Celebration: Play Every Day! Free Step SummonAug 26, 2026 – Sep 23, 2026
- Celebrate 8 Years! 4 LEGENDS LIMITED Guaranteed! 100x SummonMay 23, 2026 – Jul 29, 2026
- WORLD CHAMPIONSHIP 2025-2026 FINALS SELECTS #2Mar 18, 2026 – Apr 2, 2026
- TRIAL OF THE SECOND DEMON WORLD SP Guaranteed Ticket SummonJan 28, 2026 – Feb 19, 2026
- The FINALS is almost here! WORLD CHAMPIONSHIP 2025-2026 Special SummonJan 21, 2026 – Feb 4, 2026
- LEGENDS STEP-UP - TRIAL OF THE SECOND DEMON WORLD -Jan 14, 2026 – Feb 11, 2026
- TRIAL OF THE SECOND DEMON WORLD SP Guaranteed Ticket SummonJan 14, 2026 – Feb 4, 2026
- NEW YEAR RISING 2026Dec 31, 2025 – Jan 10, 2026
- NEW YEAR RISING 2026 Ticket SummonDec 31, 2025 – Jan 17, 2026
- NEW YEAR RISING 2026 VIPDec 31, 2025 – Jan 17, 2026
- WORLD CHAMPIONSHIP 2025 PICKUPNov 26, 2025 – Dec 10, 2025
- SPINE-CHILLING STRONGEST ANDROID SP Guaranteed Ticket SummonOct 15, 2025 – Nov 6, 2025
- LEGENDS STEP-UP - SPINE-CHILLING STRONGEST ANDROID -Sep 24, 2025 – Oct 29, 2025
- SPINE-CHILLING STRONGEST ANDROID SP Guaranteed Ticket SummonSep 24, 2025 – Oct 22, 2025





























































































![[ToP] I'll Help Too](/assets/img/eqico_1129.webp)
![[ToP] Explosive Clash](/assets/img/eqico_1585.webp)

![[ToP] Hyaah!](/assets/img/eqico_1030.webp)



