
Super Saiyan God Shallet
Power Level
1,589,431
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 25,683 | 1,568,937 | +333,964 | 2,587,945 |
| Strike ATK | 2,488 | 151,971 | +40,774 | 257,453 |
| Blast ATK | 2,648 | 161,767 | +41,621 | 271,927 |
| Strike DEF | 1,751 | 106,966 | +37,646 | 191,992 |
| Blast DEF | 1,786 | 109,122 | +38,386 | 195,930 |
| Critical | 1,432 | 1,432 | +2,250 | 5,007 |
Main Ability
Red-Twin Fusion
・Destroy 1 card, then draw Ultimate Arts next ・Health +30% ・Ki +50 ・Overdrive Gauge charge rate +50% (20 counts) (uncancellable) ・Cancel Attribute Downgrades/Abnormal Conditions *Requirement: 25 timer counts elapsed
Unique Abilities
Starter Ability
・Damage +340% ・Damage Guard +290% ・Ki Recovery +70% ・Draw Speed +1 ・Nullify Attribute Downgrades up to 3 times ・Nullify Abnormal Conditions up to 3 times ・Endurance (50% recovery) ・Ally damage +20% *All uncancellable
Fused Twins' Fighting Spirit
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +40
・Nullify Special Cover Changes (5 counts)
・Destroy 1 enemy card
・All enemy Draw Speed -1 (5 counts)
▼When on Battlefield, On Area Change or When Enemy Switches
・Draw 1 card if hand has 3 or fewer (1 time)
*Activations reset on switch
・Damage +30% (10 counts)
・Enemy Ki -20
Also, if at Element disadvantage:
・Switch to
(5 counts) (uncancellable)
・Damage +20% (10 counts)
▼When on Battlefield and Enemy Uses Vanishing Step
・Ki +20
・Seal enemy Special Arts (5 counts) (1 time)
*Activations reset on switch
▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Health Restoration +100% (5 counts)
・Sub counts -5
・Cancel enemy Buff Effects (2 times)
▼While Not Defeated, If at Element Disadvantage and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Switch to
(3 counts) (uncancellable)
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Ki Consumption Type
*Starts with 25% charge
▼With at Least 25% Unique Gauge, On Strike/Blast Arts Use (1 Time)
*Activations reset on switch
・Draw Special Arts next
・Damage +30% (uncancellable) (up to 60%)
・Draw Speed +1 (15 counts) (uncancellable)
▼With at Least 25% Unique Gauge, When Hit by Enemy Arts (2 Times)
*Activations reset on switch
・Health +10%
・Damage Guard +10% (10 counts)
・Ally sub counts -1
・Enemy Ki -25
*Consumed:
*Activations reset on switch
By 25%, on Strike/Blast Arts use with at least 25% (1 time)
By 25%, when hit by enemy Arts with at least 25% (2 times)
*Charges:
Moderately, on ally Arts use, according to Ki consumed
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
LEGEND Z-Ability
Level 1
Level 2
Level 3
Level 4
Arts Cards Held

Strike
No additional effects

Blast [Low Area: Restore Ki]
Ki +10 on use
Arts Cards

Strike (Damage Received UP)
Strike (Impact) On activation, enemy damage received +15% (10 counts) *Blast Armor when charging forward
Ki Cost 15 → 13

Blast (Damage Received UP)
Blast (Impact) On activation, enemy damage received +15% (10 counts)
Ki Cost 25 → 23

Special Move Arts: Wild Cannon Burst
Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) Also, destroy all Special Move Arts in hand, then activate a number of the following effects at random equal to the number of Arts destroyed +1: *The same effect cannot be activated multiple times ・On Special Move Arts hit, Faint infliction chance +100% (3 counts) (uncancellable) ・Damage Guard Penetration +50% (3 counts) (uncancellable) ・Limit enemy healing to 60% (40 counts) ・Prevent all enemy switching (3 counts) *Blast Armor when charging forward
Ki Cost 50 → 49

Special Arts: Crimson Impact
・Draw Special Move Arts next ・Draw 1 card if hand has 3 or fewer ・Ki +50 ・Unique Gauge +10% ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) ・Protect hand (5 counts)
Ki Cost 20 → 16

Ultimate Arts: Wild Rush Breaker
Supreme Damage (Impact) ▼On Activation ・Ultimate damage +50% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Seal all enemy Main Abilities (5 counts) ・All enemy sub counts +3 *Blast Armor when charging forward
Ki Cost 20 → 19
LEGEND Action
[Activation Area]
・Low Area
▼On LEGEND Action Activation
・Ki +50
・Unique Gauge +25%
[Comboable Into]
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Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Green] | 76 | 55 | 380 | 511 |
Arts Seed II [Green] | 2 | 132 | 287 | 421 |
Arts Seed III [Green] | — | 8 | 348 | 356 |
Boost Soul 1 [GRN] | 358 | 574 | — | 932 |
Boost Soul 2 [GRN] | 286 | 2,024 | 2,635 | 4,945 |
Boost Soul 3 [GRN] | 196 | 1,854 | 3,740 | 5,790 |
| Zeni | 1,979,470 | 51,723,960 | 264,511,480 | 318,214,910 |
Z-Ability Buffs These Characters (132)
Banner History (1)
- LEGEND RISING - FUSION WARRIOR ABLAZE IN DIVINE CRIMSON!! -Jun 17, 2026 – Aug 2, 2026
































































































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