
Shallot
Power Level
1,054,508
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 14,178 | 866,151 | +258,780 | 1,529,906 |
| Strike ATK | 1,557 | 95,163 | +34,403 | 171,529 |
| Blast ATK | 1,519 | 92,816 | +33,658 | 167,324 |
| Strike DEF | 945 | 57,740 | +30,568 | 115,418 |
| Blast DEF | 926 | 56,593 | +30,043 | 113,144 |
| Critical | 949 | 949 | +1,824 | 3,771 |
Main Ability
Warrior Blood
Restores own health by 20%. +20% to Strike & Blast damage inflicted by allies for 15 timer counts. Requirements: 10 timer counts must elapse.
Warrior Blood
Restore own health by 25% and +30% to Strike & Blast Damage of allies for 15 timer counts. Requirements: 10 timer counts must elapse.
Further Evolution
Restores own health by 25% and +35% to Strike damage inflicted by allies for 25 timer counts. Requirements: 10 timer counts must elapse.
Saiyan Paragon
Restores own health by 20%. +30% to damage inflicted for 15 timer counts. Increases Arts Card Draw Speed by 1 level for 15 timer counts. -5 to own Strike Arts cost for 15 timer counts. Requirements: 5 timer counts must elapse.
Awakened Bloodline
Draw a Special Move Arts Card next. Restores own health by 20% and Ki by 50. +30% to damage inflicted for 30 timer counts. Reduces damage received by 20% for 30 timer counts. Requirements: 10 timer counts must elapse.
Unique Abilities
Rage: Strike Atk UP
+10% to Strike damage inflicted per defeated battle member.
Rage: Strike Atk UP
+20% to Strike damage inflicted per defeated battle member.
Awakened Golden Power
Applies the following effects to self after transforming: +50% to damage inflicted (cannot be cancelled). +50% to Ki Recovery (cannot be cancelled). -10 to Special Move Arts cost (cannot be cancelled). Increases Dragon Balls by 1. Applies the following effects to self when this character enters the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Restores Ki by 20. +20% to Strike damage inflicted for 15 timer counts. Applies the following effects to self according to the number of timer counts elapsed after transforming: 10 counts elapsed: +15% to damage inflicted (cannot be cancelled) and +10% to Special Move damage inflicted (cannot be cancelled). 20 counts elapsed: +15% to damage inflicted (cannot be cancelled) and +10% to Special Move damage inflicted (cannot be cancelled). 30 counts elapsed: +15% to damage inflicted (cannot be cancelled) and +10% to Special Move damage inflicted (cannot be cancelled).
Team (Saiyan): Strike Atk UP
+20% to Strike Damage inflicted when "Tag: Saiyan" is a battle member.
Proud Bloodline
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists). [Comboable Arts] Special Move Arts (excluding some such as wide-range attacks, etc.) Applies the following effects to self when this character enters the battlefield or transforms if there is a defeated battle member: +15% to damage inflicted (cannot be cancelled). Reduces damage received by 15% (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). Effects reset after character switch. Applies the following effects to self when this character enters the battlefield if there is a defeated battle member (activates once): Draw a Special Move Arts Card next. Restores Ki by 50. Increases Dragon Balls by 1.
Livid Stare
+70% to damage inflicted when 2 allies are defeated. The following effects occur according to the number of timer counts elapsed with current character: 5 counts: Reduces damage received by 30%. 10 counts: +50% to Strike damage inflicted. Effect resets after character switch.
Livid Stare
Applies the following effects to self after transforming: +40% to damage inflicted (cannot be cancelled). Restores own health by 30% only once when it reaches 0 (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Draw a Strike Arts Card next. Restores Ki by 20. +20% to Strike damage inflicted (cannot be stacked). Increases Arts Card Draw Speed by 1 level (cannot be stacked). Applies the following effects to self per defeated battle member when this character enters the battlefield or transforms: Restores health by 15%. +40% to damage inflicted. +40% to Ki Recovery. Effects reset after character switch.
Resonating Evolution
Applies the following effects to allies when this character is switched to standby: +25% to Strike damage inflicted for 15 timer counts. +35% to Ki Recovery for 15 timer counts. Also applies the following effects to allied "Tag: Super Saiyan 2": +25% to damage inflicted for 15 timer counts. +30% to Critical Rate for 15 timer counts.
Resonating Evolution
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts (excluding some such as wide-range attacks, etc.) Applies the following effects to allies when this character is switched to standby: Restores Ki by 30. +20% to damage inflicted for 15 timer counts. +40% to Ki Recovery for 15 timer counts. Also applies the following effects to allied "Tag: Super Saiyan 2" or "Episode: Game Originals": +20% to damage inflicted for 15 timer counts. +30% to Critical Rate for 15 timer counts.
Energy Overload
Applies the following effects to self after transforming: +30% to damage inflicted for 30 timer counts. +20% to damage inflicted for 45 timer counts. +20% to damage inflicted (cannot be cancelled). +20% to damage inflicted per defeated battle member. Reduces damage received by 40% until combo ends when changing cover.
Energy Overload
Applies the following effects to self until transformation ends: +70% to damage inflicted (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). Applies Attribute Upgrade "-10% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled). Applies the following effects to self when this character enters the battlefield or transforms if there is a defeated battle member: Restores Ki by 30. +30% to damage inflicted (cannot be cancelled). Effects reset after character switch or when transformation ends. Randomly destroys one enemy card when changing cover.
Endless Evolution
+10% to Strike damage inflicted for 10 timer counts every time this character uses an Arts Card. The following effects occur based on own remaining health after being hit: [Health is 50% or more] +20% to Strike damage inflicted for 20 timer counts after being hit. [Health is below 50%] +70% to damage inflicted after being hit (activates once).
Endless Evolution
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts (excluding some such as wide-range attacks, etc.) Applies the following effects to self every time this character uses an Arts Card: Restores Ki by 5. +15% to damage inflicted for 10 timer counts. Applies the following effects to self based on own remaining health after enemy attack is over: Health is 50% or more: +30% to damage inflicted for 15 timer counts. Health is below 50%: +60% to damage inflicted (cannot be cancelled) (activates once).
Becoming the Legend
Applies the following effects to self after transforming: +60% to damage inflicted (cannot be cancelled). -10 to Blast Arts cost (cannot be cancelled). +100% to Ki Recovery (cannot be cancelled). Applies Buff Effect "Nullify Attribute Downgrades up to 3 times". Applies Buff Effect "Nullify Abnormal Conditions up to 3 times".
Becoming the Legend
Applies the following effects to self after transforming: +50% to damage inflicted (cannot be cancelled). -5 to Strike Arts cost (cannot be cancelled). -10 to Blast Arts cost (cannot be cancelled). +100% to Ki Recovery (cannot be cancelled). Applies Buff Effect "Nullify Attribute Downgrades up to 3 times". Applies Buff Effect "Nullify Abnormal Conditions up to 3 times". Applies the following effects to self when this character enters the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Restores Ki by 30. +30% to next Strike Arts damage inflicted (cannot be stacked). +30% to next Blast Arts damage inflicted (cannot be stacked). Applies the following effects to self after enemy attack is over: Restores health by 10% (activates three times). Increases Arts Card Draw Speed by 1 level for 10 timer counts (cannot be stacked).
New Heights
+10% to damage inflicted for 10 timer counts every time this character uses an Arts Card. Reduces next damage sustained by 15% every time own attack is evaded with a Vanishing Step (cannot be stacked). This applies until enemy combo is finished.
New Heights
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists). [Comboable Arts] Special Move Arts (excluding some such as wide-range attacks, etc.) Applies the following effects to self every time this character uses an Arts Card: +15% to damage inflicted for 10 timer counts. -3 to Special Move Arts cost for 10 timer counts. The following effects occur when enemy performs a Vanishing Step while this character is on the battlefield: Randomly draws 1 new card when you have 3 or fewer cards. Restores own Ki by 20. Reduces next damage sustained by 10% (cannot be stacked) (applies until enemy combo is finished). Shortens allies' substitution counts by 2.
Power to Seize the Future
Applies the following effects to self after transforming: +70% to damage inflicted (cannot be cancelled). -10 to Blast Arts cost (cannot be cancelled). -10 to Special Move Arts cost (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Draw a Blast Arts Card next. +50% to Ki Recovery for 15 timer counts. +20% to Critical Rate for 15 timer counts. Applies the following effects to self when 2 allies are defeated: +50% to Ki Recovery (cannot be cancelled). Charges Unique Gauge by 100%.
Cumulative Growth
Charges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield. Applies the following effects to self once Unique Gauge is full (activates once): Draw a Special Move Arts Card next. Restores health by 25% and Ki by 100. +40% to damage inflicted (cannot be cancelled). +40% to Special Move damage inflicted (cannot be cancelled). Cancels Attribute Downgrades and Abnormal Conditions. Increases Arts Card Draw Speed by 2 levels (cannot be cancelled). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 15 timer counts. Applies the following effects to self every time a Blast Arts Card is drawn while this character is on the battlefield: +20% to Blast damage inflicted for 10 timer counts. +10% to Critical Rate for 10 timer counts. Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists). [Comboable Arts] Special Move Arts (excluding some such as wide-range attacks, etc.)
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Arts Cards Held

Strike
No additional effects

Blast
No additional effects
Arts Cards

Strike
Strike (Impact)
Ki Cost 20 → 18

Blast
Blast (Impact)
Ki Cost 30 → 28

Special Move Arts: Wild Cannon
Deals major Impact damage.
Ki Cost 50 → 49

Special Arts: Unlock Ki: Form of Attack
+15% to Strike damage inflicted for 20 timer counts.
Ki Cost 15 → 11












































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