
Goku
Power Level
1,564,371
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 25,786 | 1,575,221 | +332,304 | 2,594,234 |
| Strike ATK | 2,635 | 160,959 | +41,194 | 270,248 |
| Blast ATK | 2,392 | 146,093 | +41,194 | 250,030 |
| Strike DEF | 1,746 | 106,664 | +38,386 | 192,588 |
| Blast DEF | 1,720 | 105,078 | +38,258 | 190,256 |
| Critical | 1,362 | 1,362 | +2,252 | 4,915 |
Main Ability
My only choice is to go Kaioken times three!
・Transform into "Kaioken x3" ・Health +30% ・Ki +50 ・Damage +100% (uncancellable) *Effect resets on switch ・Unique Gauge charge rate +100% (uncancellable) *Effect resets on switch ・Nullify Special Cover Changes (5 counts) ・Cancel Attribute Downgrades/Abnormal Conditions *Requirement: 20 timer counts elapsed
Deadly Gambit
・Draw Special Move Arts next ・Health +30% ・Ki +50 ・Vanishing Gauge +100% ・Special Move damage +30% (15 counts) (uncancellable) ・Nullify Special Cover Changes (5 counts) ・Cancel Attribute Downgrades/Abnormal Conditions *Requirement: 5 timer counts elapsed
Unique Abilities
Starter Ability
・Damage +280% ・Damage Guard +180% ・Ki Recovery +50% ・Draw Speed +1 ・Strike/Blast Arts costs -5 ▼Before Transforming ・Special Dokabaki Impact VS Vegeta (DBL84-03S) *before reviving *All uncancellable
Decisive Super Battle!!
▼On Battlefield Entry
・Draw Special Arts next (1 time)
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +20
・Nullify Special Cover Changes (5 counts)
・Enemy Ki -30
Also, based on battlefield entry count:
*Effects reset on switch or transformation
[1st and 2nd]
・Damage +100% (uncancellable)
・Unique Gauge charge rate +100% (uncancellable)
[3rd and 4th]
・Damage +50% (uncancellable)
・Unique Gauge charge rate +50% (uncancellable)
▼On Strike/Blast Arts Hit
*Activations reset on switch
・Draw 1 card if hand has 3 or fewer (2 times)
・Ki +30 (1 time)
・Ally damage +20% (15 counts) (1 time)
・Ally sub counts -2 (1 time)
▼On Dokabaki Impact Win
・Damage +50% (5 counts)
Also, if enemy is
Vegeta:
・Draw Special Move Arts next
▼When on Battlefield and Enemy Switches
・Ki +20
・Enemy Draw Speed -1 (10 counts)
▼When on Battlefield and Enemy Uses Vanishing Step
・Ki +20
・Strike damage +30% (20 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts
・Damage Guard +20% (3 counts)
・Enemy Special Move/Ultimate/Awakened Arts power -40% (3 counts)
・Cancel enemy Attribute Upgrades (1 time)
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Sustained Damage Type
▼When Unique Gauge Becomes Full
・Health +15%
・Damage Guard +20% (15 counts)
・Nullify damage received Element disadvantage (5 counts)
・Ally damage +20% (15 counts)
・Ally sub counts -3
・Destroy 2 enemy cards
*Charges:
When hit by enemy Arts
*Consumed:
Entirely, when Unique Gauge is full
Fierce Attack Forged in Pain
▼On Battlefield Entry
・Draw Special Arts next (1 time)
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +30
・Nullify Special Cover Changes (5 counts)
・Enemy Ki -30
Also, based on battlefield entry count:
*Effects reset on switch
[1st and 2nd]
・Damage +100% (uncancellable)
・Unique Gauge charge rate +100% (uncancellable)
[3rd and 4th]
・Damage +50% (uncancellable)
・Unique Gauge charge rate +50% (uncancellable)
▼On Strike/Blast Arts Hit
*Activations reset on switch
・Draw 1 card if hand has 3 or fewer (2 times)
・Ki +30 (1 time)
・Ally damage +20% (15 counts) (1 time)
・Ally sub counts -2 (1 time)
▼On Dokabaki Impact Win
・Damage +50% (5 counts)
Also, if enemy is
Vegeta:
・Draw Special Move Arts next
▼When on Battlefield and Enemy Switches
・Ki +20
・Enemy Draw Speed -1 (10 counts)
▼When on Battlefield and Enemy Uses Vanishing Step
・Ki +20
・Strike damage +30% (20 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts
・Damage Guard +20% (3 counts)
・Enemy Special Move/Ultimate/Awakened Arts power -40% (3 counts)
・Cancel enemy Attribute Upgrades (1 time)
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Sustained Damage Type
▼When Unique Gauge Becomes Full
・Health +15%
・Damage Guard +20% (15 counts)
・Nullify damage received Element disadvantage (5 counts)
・Ally damage +20% (15 counts)
・Ally sub counts -3
・Destroy 2 enemy cards
*Charges:
When hit by enemy Arts
*Consumed:
Entirely, when Unique Gauge is full
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Legends Limited Z-Ability
Level 1
Level 2
Level 3
Level 4
Arts Cards Held

Strike [Low Area: Strike Damage UP]
Strike damage +50% on use (2 counts)

Blast
No additional effects
Arts Cards

Strike (Health Restoration DOWN)
Strike (Impact) On activation, enemy Health Restoration -10% (15 counts) *Blast Armor when charging forward
Ki Cost 20 → 18

Blast
Blast (Impact)
Ki Cost 30 → 28

Special Move Arts: Kaioken Rush
Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) ▼On Hit ・Ki Recovery +100% (15 counts) (non-stacking)
Ki Cost 50 → 49

Special Arts: Ready to Challenge a Powerful Foe
・Ki +40 ・Damage +30% (10 counts) ・Draw Speed +1 (10 counts) (non-stacking) ・Nullify Special Cover Changes (5 counts) ・Nullify Element disadvantages (5 counts) ・Nullify Attribute Downgrades/Abnormal Conditions (10 counts)
Ki Cost 15 → 11

Special Move Arts: x3 Kaio-Kick
Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Ki Recovery +100% (15 counts) (non-stacking) *Blast Armor when charging forward

Special Arts: Solar Flare
▼On Activation ・Ki +40 ・Draw Speed +1 (10 counts) (non-stacking) ・Nullify Special Cover Changes (5 counts) ・Nullify Element disadvantages (5 counts) ・Nullify Attribute Downgrades/Abnormal Conditions (10 counts) ▼On Hit ・Inflict enemy with Flash ・Destroy entire enemy hand ・Enemy damage received +30% (10 counts)
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Red] | 68 | 44 | 327 | 439 |
Arts Seed II [Red] | 1 | 114 | 241 | 356 |
Arts Seed III [Red] | — | 7 | 297 | 304 |
Boost Soul 1 [RED] | 317 | 507 | — | 824 |
Boost Soul 2 [RED] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [RED] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Z-Ability Buffs These Characters (324)
Buffed by Zenkai Characters (5)
Banner History (8)
- Legends Summer Fest 2026 Kickoff Celebration: Play Every Day! Free Step SummonAug 26, 2026 – Sep 23, 2026
- The FINALS is almost here! WORLD CHAMPIONSHIP 2025-2026 Special SummonJan 21, 2026 – Feb 4, 2026
- NEW YEAR RISING 2026Dec 31, 2025 – Jan 10, 2026
- NEW YEAR RISING 2026 Ticket SummonDec 31, 2025 – Jan 17, 2026
- NEW YEAR RISING 2026 VIPDec 31, 2025 – Jan 17, 2026
- WORLD CHAMPIONSHIP 2025 PICKUPNov 26, 2025 – Dec 10, 2025
- OCTOBER LIMITED!!Oct 1, 2025 – Oct 15, 2025
- SURPASSING ALL LIMITS! DEATH-DEFYING 3x KAIOKEN SP Guaranteed Ticket SummonJul 9, 2025 – Aug 21, 2025









































































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