
Super Saiyan 3 Vegeta (Mini)
Power Level
1,566,693
| Stat | Lv 1 (Min) | Lv 5000 (0★) | Boost | Lv 5000 Built |
|---|---|---|---|---|
| Health | 24,045 | 1,468,866 | +329,001 | 2,445,099 |
| Strike ATK | 2,536 | 154,918 | +41,198 | 262,037 |
| Blast ATK | 2,646 | 161,640 | +41,479 | 271,561 |
| Strike DEF | 1,710 | 104,442 | +38,017 | 189,064 |
| Blast DEF | 1,710 | 104,437 | +38,251 | 189,375 |
| Critical | 1,365 | 1,365 | +2,250 | 4,916 |
Main Ability
Refined Evolution
・Destroy 1 card, then draw Ultimate Arts next ・Health +30% ・Ki +40 ・Vanishing Gauge +100% ・Cancel Attribute Downgrades *Requirement: 25 timer counts elapsed
Unique Abilities
Starter Ability
・Damage +320% ・Damage Guard +250% ・Rising Rush damage +50% ・Ki Recovery +50% *All uncancellable
Secret Special Training
▼On Battlefield Entry ・Draw Special Move Arts next (3 times) ・Health +10% ・Ki +20 ・Nullify damage received Element disadvantage (5 counts) ・Remove Rising Rush seal ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch ・Draw 1 card ・Nullify Special Cover Changes (5 counts) ▼On Special Move Arts Draw ・Ki +30 (3 times) ・Damage +30% (uncancellable) (3 times) ・Critical Rate +30% (10 counts) (non-stacking) ・Nullify Element disadvantages (5 counts) ▼On Rising Rush or Overdrive Attack Activation (2 Times) ・Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts ・Nullify Endurance (3 counts) (uncancellable) ▼When on Battlefield and Enemy Uses Vanishing Step ・Destroy all enemy Strike/Special/Special Move Arts (3 times) ・Seal enemy Rising Rush (3 counts) ▼When on Battlefield and Ally Is Prevented from Switching ・Seal enemy Rising Rush (3 counts) ・Seal all enemy Main Abilities (5 counts) (3 times)
Special Cover Change
[Effective Against]
[Comboable Into]
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Unique Gauge
Sustained Damage Type
▼When Unique Gauge Becomes Full
・Health +25%
・Next activated Special Move damage +50% (non-stacking) (uncancellable)
・Ally sub counts -3
・Enemy Ki -60
・All enemy sub counts +2 (2 times)
・Seal all enemy Main Abilities (5 counts)
*Charges:
Greatly, each time when hit by enemy Arts
*Consumed:
Entirely, on Special/Special Move/Ultimate Arts use with full Unique Gauge
Z-Abilities
Z Ability I
Z Ability II3★
Z Ability III6★
Z Ability IV14★
Legends Limited Z-Ability
Level 1
Level 2
Level 3
Level 4
Arts Cards Held

Strike
No additional effects

Blast [High Area: Special Move Damage UP]
Special Move damage +40% on use (5 counts)
Arts Cards

Strike (Damage UP)
Strike (Impact) On activation, damage +15% (15 counts) *Blast Armor when charging forward
Ki Cost 20 → 18

Blast (Damage UP)
Blast (Impact) On activation, damage +15% (15 counts)
Ki Cost 20 → 18

Special Move Arts: Galick Gun
Massive Damage (Impact) ▼On Activation ・Destroy all Special Move Arts ・Special Move damage +40% (3 counts) (uncancellable) ・Special Move Arts cost -5 (uncancellable) (3 times) Also, when Unique Gauge is full: ・All enemy Health Restoration -50% (15 counts) ▼On Hit ・Draw Special Move Arts next ・All enemy damage received +20% (10 counts)
Ki Cost 50 → 49

Special Arts: Lightning Charge
・Draw 1 card ・Ki +40 ・Damage +50% (15 counts) (non-stacking) ・Nullify Special Cover Changes (5 counts) ・Dragon Balls +1 (2 times) ・Cancel Attribute Downgrades/Abnormal Conditions ▼When Unique Gauge Is Full ・Draw Speed +2 (10 counts) (non-stacking)
Ki Cost 15 → 11

Ultimate Arts: Overcharged Galick Strike
Massive Damage (Impact) ▼On Activation ・Ultimate damage +30% (3 counts) ・Nullify Endurance (3 counts) Also, when Unique Gauge is full: ・Nullify Element disadvantages (5 counts)
Ki Cost 20 → 19
Arts Boost Resources
What ONE Art costs, split the way the game splits it: three stretches — 1 to 30, 30 to 70, 70 to 99 — and each one asks for different material. A dash means that stretch never uses it. Strike, Blast and Special each cost this, so the whole card at 99 is three times the last column.
| Resource | 1 → 30 | 30 → 70 | 70 → 99 | Total |
|---|---|---|---|---|
Arts Seed I [Yellow] | 68 | 44 | 327 | 439 |
Arts Seed II [Yellow] | 1 | 114 | 241 | 356 |
Arts Seed III [Yellow] | — | 7 | 297 | 304 |
Boost Soul 1 [YEL] | 317 | 507 | — | 824 |
Boost Soul 2 [YEL] | 253 | 1,787 | 2,325 | 4,365 |
Boost Soul 3 [YEL] | 173 | 1,637 | 3,300 | 5,110 |
| Zeni | 1,799,420 | 47,021,630 | 240,464,870 | 289,285,920 |
Z-Ability Buffs These Characters (298)
Buffed by Zenkai Characters (4)
Banner History (4)
- LEGEND RISING - 3RD TRANSFORMATION TO REPEL EVIL -Sep 9, 2026 – Sep 19, 2026
- TRIAL OF THE SECOND DEMON WORLD SP Guaranteed Ticket SummonJan 28, 2026 – Feb 19, 2026
- LEGENDS STEP-UP - TRIAL OF THE SECOND DEMON WORLD -Jan 14, 2026 – Feb 11, 2026
- TRIAL OF THE SECOND DEMON WORLD SP Guaranteed Ticket SummonJan 14, 2026 – Feb 4, 2026














































































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